
In this episode, Wes Daugherty argues that while writing is essential for clarifying strategic thought, it cannot test how leaders perform against a thinking adversary. He illustrates this with a classroom example where a well‑written analysis collapsed in a wargame when faced with an adaptive opponent, highlighting the limits of written work. Daugherty explains that wargaming imposes immediacy, uncertainty, and collective decision‑making, making it a vital competency for developing strategic judgment. He calls for professional military education to treat wargaming as a core skill, complementing—rather than replacing—strategic writing.
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