
The release expands Linux gaming’s reach by fixing high‑profile titles and opening a path toward native ARM support, a critical step for future hardware diversification. It signals growing maturity of community‑driven compatibility layers, influencing both developers and gamers.
Linux gamers have long relied on Valve’s Proton to run Windows titles, but community builds like GE‑Proton fill gaps where official support lags. By integrating upstream patches for specific games such as Arknights Endfield and a suite of EA releases, GE‑Proton 10‑30 reduces friction for players who previously faced crashes or missing features. This targeted approach underscores the collaborative ecosystem that keeps Linux gaming competitive against mainstream platforms.
The latest iteration also tackles usability quirks, notably correcting systray icon placement when winewayland is active—a subtle yet impactful improvement for desktop integration. For users of alternative launchers like Heroic, the update maintains compatibility, ensuring a smoother experience across the broader Linux gaming landscape. These refinements demonstrate how community contributions can quickly address pain points that official pipelines may prioritize later.
Perhaps the most forward‑looking aspect is the experimental aarch64 support, hinting at a future where Linux gaming runs natively on ARM devices. While still a work in progress and dependent on an unreleased umu‑launcher, the ability to compile Proton for ARM opens doors for devices ranging from low‑power laptops to handheld consoles. If the community can stabilize this path, it could accelerate adoption of Linux gaming on emerging hardware, reshaping market dynamics and encouraging developers to consider ARM as a first‑class target.
By Liam Dawe · 10 Feb 2026 at 12:35 pm UTC · There’s a fresh February 2026 release of the popular community‑maintained compatibility layer, with GE‑Proton 10‑30 available now.
Do go and check out the GamingOnLinux explainer on the different Proton versions and the GamingOnLinux guide to install GE‑Proton to get started with it. You generally only need GE‑Proton for very specific games as it’s best to stick with Valve’s official Proton for direct support, or for use outside of Steam like with the Heroic Games Launcher.
add upstream patches for Arknights Endfield
add pending upstream patch to allow proper placement of systray icons when winewayland is enabled
import upstream changes to fix EA games
updated em10/wine‑wayland patches
add changes to allow compiling on aarch64 (yes, proton‑ge works on aarch64/ARM! – still very WIP, YMMV)
currently needs an unreleased version of umu‑launcher in order to use, as there is no aarch64 version of the Steam client yet. The umu‑launcher changes will be pushed soon.
32‑bit games are hit‑or‑miss from limited testing.
GOG installers need X87ReducedPrecision changed to 0 in Config.json for FEX (inside the Proton version’s folder) to allow them to run.
must stress/reiterate YMMV – your mileage may vary. The upstream work with proton/FEX is NOT something we are involved in. If it works then great; if it doesn’t – don’t ask us. It’s WIP on Valve’s side.

Pictured – Arknights Endfield
Source: GitHub – GE‑Proton 10‑30 release
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