Ico and Shadow of the Colossus Creator Fumito Ueda Would Like to See His Old Games on PC Someday, Too

Ico and Shadow of the Colossus Creator Fumito Ueda Would Like to See His Old Games on PC Someday, Too

PC Gamer
PC GamerJun 10, 2026

Companies Mentioned

Why It Matters

Ueda’s entry into PC gaming expands his audience and could set a precedent for legacy console titles to reach the lucrative PC market, influencing future platform strategies.

Key Takeaways

  • Gen Atlas marks Ueda’s first PC-directed title in 25 years
  • Ueda expresses excitement about reaching a broader PC audience
  • He hopes classic titles like Ico get PC ports someday
  • Sony currently holds rights to Ueda’s earlier games, limiting ports
  • PC gaming market growth fuels demand for legacy console experiences

Pulse Analysis

Fumito Ueda has become synonymous with minimalist, emotionally resonant adventure games since the early 2000s. His seminal titles—*Ico* (2001), *Shadow of the Colossus* (2005), and *The Last Guardian* (2016)—were all PlayStation exclusives that defined a generation of console storytelling. While the games earned critical acclaim and a devoted fan base, they have remained largely inaccessible to PC gamers, a gap that has grown as the PC market expands and players increasingly seek high‑quality single‑player experiences. Ueda’s reputation now carries weight beyond Sony’s ecosystem, positioning him as a bridge between console heritage and PC innovation.

Gen Atlas, Ueda’s first project under the independent studio Gen Design, represents his inaugural foray onto the PC platform. The partnership with Epic Games not only guarantees a modern engine and distribution pipeline but also signals a strategic shift toward cross‑platform accessibility. Ueda has repeatedly emphasized his excitement about reaching “a lot more players” from day one, underscoring the commercial and creative upside of a broader audience. For PC enthusiasts, the announcement promises a rare opportunity to experience Ueda’s signature design philosophy—spare controls, atmospheric pacing, and emotional storytelling—without the barrier of console hardware.

Despite Ueda’s openness to porting *Ico*, *Shadow of the Colossus* and *The Last Guardian* to PC, the reality hinges on Sony’s ownership of the original IPs. Sony’s recent strategy has focused on PlayStation exclusivity and streaming, making large‑scale PC ports a lower priority. However, the growing profitability of remasters and the success of titles like *Horizon Zero Dawn* on PC suggest a market incentive for Sony to reconsider. If the legacy titles eventually arrive on PC, they could rejuvenate interest in Ueda’s early work, drive sales of the new Gen Atlas, and reinforce the convergence of console heritage with the thriving PC gaming ecosystem.

Ico and Shadow of the Colossus creator Fumito Ueda would like to see his old games on PC someday, too

Comments

Want to join the conversation?

Loading comments...