If You're Already Enjoying Neverness to Everness, We've Got Another GTA-Inspired Gacha Game for You to Check Out

If You're Already Enjoying Neverness to Everness, We've Got Another GTA-Inspired Gacha Game for You to Check Out

Pocket Tactics
Pocket TacticsMay 5, 2026

Why It Matters

Ananta blends AAA‑style open‑world mechanics with a free‑to‑play, cosmetic‑only monetization model, challenging the prevailing gacha revenue paradigm and potentially reshaping mobile gamers’ spending habits.

Key Takeaways

  • Ananta showcases GTA‑style open‑world driving and gunplay.
  • Game omits character gacha, focusing on cosmetic pulls only.
  • Originally Project Mugen, it blends swinging movement with cityscape.
  • Polished footage suggests release could arrive within months.

Pulse Analysis

The mobile gaming market has seen a surge of titles borrowing aesthetics and mechanics from blockbuster console franchises, and Ananta is the latest example. By emulating Grand Theft Auto’s sprawling city environments, high‑octane driving, and gun‑based combat, the game aims to deliver a console‑like experience on smartphones, tapping into players’ appetite for immersive open‑world adventures without the hardware barrier. This cross‑genre approach reflects a broader industry trend where developers fuse gacha visuals with mainstream gameplay loops to attract a wider audience.

What sets Ananta apart is its departure from the traditional character‑gacha model that dominates titles such as Genshin Impact and Zenless Zone Zero. Instead, the game promises all playable characters unlocked for free, monetizing solely through optional cosmetic items. This strategy could lower the entry cost for players, fostering higher retention while still generating revenue from aesthetic personalization. Analysts predict that a cosmetics‑only model may yield a more sustainable spend pattern, as players are less likely to experience fatigue from repetitive character pulls.

Although an official launch window remains unannounced, the recent high‑quality footage and the rebranding from Project Mugen suggest a release within the next few months. If Ananta delivers on its promise, it could influence other developers to reconsider gacha mechanics, potentially shifting the mobile market toward more player‑friendly monetization. The game’s success will also test whether GTA‑inspired open‑world design can thrive on mobile hardware, a factor that could shape future investments in high‑fidelity, cross‑genre mobile experiences.

If you're already enjoying Neverness to Everness, we've got another GTA-inspired gacha game for you to check out

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