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GamingNewsKADOKAWA’s Oshi No Ko: Puzzle Star Lets Fans Relive the Anime via Match-3 Puzzles, Arrives on Mobile in Japan This Month
KADOKAWA’s Oshi No Ko: Puzzle Star Lets Fans Relive the Anime via Match-3 Puzzles, Arrives on Mobile in Japan This Month
Gaming

KADOKAWA’s Oshi No Ko: Puzzle Star Lets Fans Relive the Anime via Match-3 Puzzles, Arrives on Mobile in Japan This Month

•February 19, 2026
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GamingonPhone
GamingonPhone•Feb 19, 2026

Why It Matters

The game extends the lucrative Oshi no Ko franchise into the mobile puzzle market, deepening fan engagement and creating a new revenue stream for Kadokawa. It also showcases how anime IP can drive differentiated content in a crowded match‑3 genre.

Key Takeaways

  • •Launch Feb 25, 2026 on Android, iOS Japan.
  • •Match‑3 gameplay integrates anime characters and skill cards.
  • •Chief animation director supervises original card artwork.
  • •Pre‑register rewards include diamonds, costumes, exclusive items.
  • •Developed by NHN, Kadokawa's first Oshi no Ko puzzle title.

Pulse Analysis

The Oshi no Ko anime has become a cultural touchstone, blending idol drama with a commentary on parasocial relationships. Kadokawa’s decision to translate that narrative into a match‑3 format reflects a broader industry trend: leveraging established IP to capture mobile gamers who seek familiar characters alongside casual gameplay. By timing the launch for early 2026, the publisher positions the title to ride the post‑holiday surge in app downloads, while also testing the appetite for story‑driven puzzle experiences in a market dominated by generic titles.

Puzzle Star differentiates itself through its skill‑card system, a mechanic supervised by chief animation director Hirona Hirayama. Each card not only offers visual flair but also provides strategic advantages, encouraging players to collect and upgrade them. This layered approach creates a micro‑economy that can be monetized via gacha‑style pulls and limited‑time events, a model proven effective in other anime‑based mobile games. The inclusion of exclusive costumes and original illustrations further incentivizes fan loyalty, turning casual sessions into repeat engagements.

From a business perspective, Kadokawa’s entry into mobile gaming aligns with its diversification strategy, reducing reliance on traditional publishing revenues. The partnership with NHN brings technical expertise and a proven distribution network, enhancing the game’s scalability. If the title captures even a modest share of the Japanese mobile puzzle audience—estimated at tens of millions—it could generate significant in‑app purchase revenue and set a precedent for future anime‑centric puzzle releases. Success may also prompt localized versions for overseas markets, expanding the franchise’s global footprint.

KADOKAWA’s Oshi no Ko: Puzzle Star lets fans relive the anime via match-3 puzzles, arrives on mobile in Japan this month

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