
By tightening core mechanics and player‑ownership tools, Pax Dei aims to boost retention and monetize a more engaged community, a critical move after the 2025 staff downsizing. The shift reflects a broader industry trend of valuing depth over content volume to sustain long‑term revenue.
The MMO market has entered a phase where player churn is often driven by shallow content pipelines rather than robust systems. Pax Dei’s developers responded to a 2025 restructuring that cut over a quarter of staff by re‑evaluating their product roadmap. Rather than chasing ever‑larger worlds, they are concentrating on the "meaningful" layer of gameplay—building a solid foundation that can sustain future expansions without overextending limited resources. This approach mirrors a broader industry pivot toward sustainable live‑service models that prioritize depth, player agency, and long‑term engagement.
Central to the new roadmap are comfort and rest mechanics that reward players for constructing shelter structures, granting crafting bonuses that reinforce the sandbox ethos. Simultaneously, the clan system is being rebuilt with customizable membership tiers, granular plot permissions, and a "Trusted Friends" role, addressing long‑standing concerns about property loss and onboarding friction. The imminent Verse 5 update will debut a revamped Master Crafting UI, streamlining resource management, while Verse 6 will layer these comfort and permission enhancements onto the core gameplay loop, promising a more cohesive and secure player experience.
While these core upgrades are promising, the postponement of ancillary features like farming, fishing, mounts, and recycling signals a disciplined allocation of development bandwidth. Mainframe Industries is actively courting player support through subscriptions, feedback loops, and public test shards, turning the community into a de‑facto quality‑control partner. If the new systems deliver the promised stability and depth, Pax Dei could emerge as a case study in how mid‑size studios can recover from downsizing by focusing on foundational quality rather than feature bloat, potentially setting a benchmark for future sandbox MMOs.
The team at Mainframe Industries, the studio behind the fantasy‑lite sandbox MMO Pax Dei, have taken the time to address the game’s progress, including implementing new features in existing systems.
At the core of the announcement is how the team will focus on “making Pax Dei more meaningful rather than simply making it bigger” throughout this year. It's framed in the context of the current, recent, and ongoing state of the video game industry, especially as the team was downscaled at one point in 2025.
In a section talking about these improvements, they emphasize what’s being worked on right now: making building a core foundation of gameplay, building systems around this, and touching up the Alliances and permissions systems.
Notably, as part of making building more meaningful, the team is looking at implementing “comfort” and “rest” systems to give bonuses for sheltering structures, including crafting bonuses.
Also part of the pipeline are ramped‑up permissions systems. In their words, “Clans will support customizable membership tiers, each tied to specific roles and permissions. Plot and item access will be more granular, including the ability to define Trusted Friends with elevated rights. The new system is also designed to be safer and more forgiving, with clearer presets and stricter deletion rules, making it easier to welcome new members without fear of losing property or progress.”
Verse 6 will see these speculative features implemented; for now, Verse 5 is on its way with Master Crafting UI updates and more, as the team has previously discussed.
As for other features they’ve talked about in the past, quite a few have sadly been put on the back burner for now. These include farming and fishing, mounts, and recycling, which will be more delayed as current systems are improved upon. Generally as well, Mainframe Industries asks in the full blog for players’ support, whether that’s through just playing, subscribing, or giving feedback on patches in the Public Test Shard, which has the Crafting XP and Master Crafting changes to test now.
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