The Commentator highlights the growing appetite for narrative-driven games that explore real‑world issues, positioning the Switch as a platform for sophisticated visual novels. Its focus on media ethics could resonate with players seeking deeper, socially relevant gameplay.
The announcement of The Commentator adds a fresh narrative experience to the Nintendo Switch’s expanding library of visual novels. While the platform is traditionally known for action‑oriented titles, recent years have seen a surge in story‑rich games that appeal to a broader demographic. Tebasaki Games, a developer recognized for its indie storytelling, leverages the Switch’s portable nature to deliver a game that can be played in short bursts, aligning with the device’s on‑the‑go usage patterns.
At its core, The Commentator blends point‑and‑click decision‑making with a timed production mechanic, simulating the pressures of a live news environment. Players must curate storylines, choose editorial stances, and deliver on‑air commentary, balancing the competing demands of audience engagement, sponsor expectations, and personal convictions. This dual‑phase structure creates a dynamic narrative loop where each broadcast influences the next day’s meeting, offering replayability through divergent outcomes and multiple endings that reflect the societal impact of media choices.
From an industry perspective, the title underscores a growing trend: games that interrogate media, politics, and ethics are gaining traction among gamers seeking meaningful content. If localized, The Commentator could attract both Western and Asian markets, tapping into discussions about fake news and the power of narrative framing. Its presence on the Switch may also encourage other developers to explore socially driven storytelling on console platforms, potentially reshaping the visual novel genre’s commercial trajectory.
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Tebasaki Games has announced The Commentator for Switch, although no release date or confirmation of localization has been shared. You can check out the latest trailer for the game above.
Say it. Own it. Live with it. Because in this world, your words are more than just words.
You’ve just been appointed the newest commentator on NEWS SQUARE, one of the nation’s most‑watched news programs. Each morning, before going on air, you’ll sit down with the show’s producer to choose which stories to cover—and what stance to take. Time is short. You won’t be able to read through everything.
You’ll have to make calls that grab the audience’s attention, please the sponsors, and prove that your voice deserves to be heard. Otherwise, someone else will be sitting in your chair.
In this country, reports on war and disaster sit side‑by‑side with ramen shop reviews. You might think it’s absurd. But when public airwaves are funded by sponsors, holding the audience’s attention becomes a matter of survival.
As a commentator, you’re not just delivering the facts. You’re someone viewers want to hear from. A lawyer weighing in on celebrity scandals. An essayist debating foreign policy. You’ll speak on issues beyond your expertise—not because you want to, but because the show demands it. And what matters isn’t what you know. It’s what you say, and how it resonates.
The Commentator is a visual novel where you shape public opinion through your on‑air commentary. Each day is split into two phases: a timed production meeting where you use point‑and‑click gameplay to choose stories and stances, followed by a live broadcast where your decisions are put into words. Your choices affect not only your reputation and job security, but also the mood of society—and the fate of those around you.
Features
A socially driven visual novel set inside a fictional prime‑time news program
Select news topics and commentary stances in a limited‑time production meeting
Commentary changes dynamically depending on your chosen stance
Balance audience engagement, sponsor satisfaction, and your own convictions
Multiple endings based on how you shape the news and the world around you
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