Take-Two Interactive
TTWO
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About Take-Two Interactive
Take-Two Interactive is a leading global video game publisher behind major label brands including Rockstar Games, 2K, Private Division, and Zynga, coordinating the development and distribution of high-profile titles across console, PC, and mobile platforms. The company oversees a portfolio of acclaimed franchises and live services such as Grand Theft Auto, NBA 2K, Borderlands, and FarmVille, with a presence spanning international markets. It emphasizes multi-brand publishing through its studios and labels, across traditional and mobile gaming ecosystems. Headquarters and main operations are centered in the United States with a global footprint in the interactive entertainment industry.
Recent News
Red Dead Online Has Been “Immensely Successful And Long-Lasting”, Per Take-Two’s CEO
Grand Theft Auto 6 Earnings Projections and Release Date Confirmed
Take‑Two Says GTA 6 Won’t Launch on PC on Day One, Citing Core Audience Strategy
No, GTA 6 Is Not Being Delayed to 2027, Earnings Call Shows
Rockstar Games Faces New Crunch Allegations as Staff Report 12‑Week Sprints and 3 AM Shifts
Rockstar Games Faces Employee Burnout as GTA 6 Deadline Tightens
Engine Failure
Rockstar Games Confirms Third‑Party Data Breach, Says No Player Impact
Recreate Games Apologizes After $75,000 AI Video Contest Triggers Steam Review Bomb
Take‑Two Interactive Pushes Q4 Earnings to May 21, Stoking GTA 6 Speculation
‘Grand Theft Auto 6’ Won’t Include Any Product Placement or Brand Collabs
Take-Two CEO Reflects on Unsustainable Video Game Production Costs as GTA 6 Nears Release
Report: Take-Two Lays Off the Head of AI and Multiple Team Members
Fable's Delay Into 2027 Is the Right Move, but It'll Make Looking Through the Window Bars at GTA 6 on Consoles Slightly More Painful
Epic Decline
GameStop Wants eBay, Nintendo Confirms Switch 2 Price Hike, and Union Boss Says EA Buyout Is a National Security Risk - Patch Notes #51
New Game Digest: New Soft Launches From Century, Take-Two and Ten Square Plus Digimon, Racing Master and More
GTA 6 Pre-Orders Could Be Going Live Soon
Civilization 7 Made Too Many Big Changes, Take-Two CEO Reflects
Take-Two Raises Outlook, Expects Record FY2027 Net Bookings Driven by GTA 6
'Grand Theft Auto VI' Price Window Confirmed — and Fans Are Divided
GTA 6 Expected To Sell As Many As 25 Million Copies In 24 Hours
The Future of European Publishing Is Diversity, Not Concentration | Opinion
Take-Two Confirms Seven Sequels, Six Remasters and Remakes, and More Will Release by 2029
‘Grand Theft Auto’ Maker Take-Two Plots Its Next Move in a Consolidating Gaming Industry
Why UBS Is Bullish On Take-Two Ahead Of Grand Theft Auto VI Launch
Please Rockstar and Take-Two, Push GTA 6's Price up to $80 for the Good of "the Entire Industry", Bank of America Beg
Take-Two’s Boss Takes A Subtle Shot At 2025’s Worst-Reviewed Game
ESA's Iicon Was a Promising Start, but Needs More Commitment and More Candour | Opinion
Take-Two Reshuffles Its AI Team
GTA 6 Fans Reflect on Game's Previous May 26 Release Date
Grand Theft Auto 6 “Was Expensive”, Says Take-Two CEO, as Analysts Estimate Up to $1.5 Billion Cost
It Seems Even Sony Thinks a New GTA 6 Trailer Is Right Above the Corner as Marketing Campaign Begins to Ramp Up
No FIFA License, No Problem? EA Sports Fakes It for World Cup
Bing Gordon Joins Board of Motion Console Maker Nex
UK Software Sales Chart for the Week Ending May 2, 2026 – Tomodachi Life Rises Top the Top
GTA 6 Trailer 3 Rumors Appear to Be a Giant Fake-Out, Angering Fans
Take‑Two Cuts AI Head and Part of Team Amid Shifting Generative AI Strategy
Take‑Two Confirms AI‑Generated Trailers for Upcoming Releases
Report: Bungie Planning "Significant" Layoffs as Destiny 2 Development Ends
2K Lay Off Staff at Project Ethos While Touting "a Renewed Direction and Vision" For Their By-the-Numbers Hero Shooter
Grand Theft Auto 6 Publisher Is Confident Enough in Its Release Date to Brag About the Ungodly Amounts of Money It's About to Make
Grand Theft Auto 6 Needs Marketing to Create Energy Around November 19 Release, Says Take-Two CEO
System Shock 2 Director Ken Levine Says He Couldn’t Make A Bioshock Work In Space
Meet The People Making A New GTA Game Inside The World Of Manhunt
“Ability to Articulate a Vision and Build a Brand Is Just as Critical as the Code Architecture”
11 Essential Tips for Maximising Your Time During ChinaJoy
Take-Two Expects to Earn $8B in FY27 Thanks to Grand Theft Auto VI
AI Agents Are Running Wild on Developer Machines. Incredibuild Has a Fix.
GTA 6 Will Launch Still On November 19, Marketing To Begin This Summer
Recent Deals
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