Unity: Europe’s Game Engine Star, Now Relocated Abroad
This is a weird statement to make because there was a "European choice" for game engines. It was called Unity. But then they moved their HQ out of Europe for some reason ... ... ... https://t.co/d8ig9aterI
Can Gaming Industry Reclaim Its 2012 Peak?
Peak video game industry was probably around 2012. Is it possible to ever get back there?
Modern Serif‑Style Chinese Fonts Replace Cheesy Options
Readers of Simplified Chinese: we are choosing fonts for the subtitles of our new game. If our English font has serifs, what is a good equivalent Simplified Chinese font? Back in The Witness days, people thought the serif fonts we...
Weird Usernames Lower Chances for Compiler Beta Entry
There are many requests to get into the compiler beta. And sometimes I am very busy, so it's a while before I add new people (this time, it's been 5 weeks). Just as a public service announcement though, on a day...
Looking for Game UI Prompt Icons Beyond Minimal Monochrome
It’s time to design the real control prompt icons for Order of the Sinking Star. Many games have gravitated to this minimal monochrome style (like the Visual Studio icons etc) and I don’t much like this. Does anyone have favorite examples of...
Live Stream Launch: Debunking Simulation Hypothesis on Saturdays
As someone who programs game ("simulation") engines, I have a long-term project where I want to explain why the "simulation hypothesis" is nonsense in like 5 different ways (while pointing toward what a sensical version would look like). So this Saturday...
Read
Anyone who thinks this Weir is "like 70% math equations" should read the Orthogonal trilogy. Then they will know where things really stand. https://t.co/9gN0sEE1VX
LLMs Safe in Code, Dangerous when Controlling Robots
Theory: We don't let LLMs control robots and operate freely in the physical world (yet?) because they'd fall all the time, break everything, and cause massive damage. But in software the falling and the massive damage are invisible, so it's fine. https://t.co/HMltzq20lp
Plan to Open‑Source Game Servers Before Shutdown
Normalize Open-Sourcing Servers for Multiplayer Games That Get Shut Down (Yes there are frictions and problems with this, but if you want your game to live on in history, plan for these problems in advance and minimize them) https://t.co/TZXrShYJEP
Preparing to Share Lessons on Surviving Long Projects
It’s been a long time since I did a non-technical speech. After this game ships I’ll do a talk called Surviving Long Projects. It will be good and useful. (Not sure if there will be a suitable conference or I will do...
Silent Stamina Depletion Removes Player Control Unnoticed
Stamina Bar that silently goes empty so that you cannot dodge/jump/roll at all, and there is no audiovisual feedback about this change of state. (i.e. almost all games with a stamina bar) https://t.co/JFj7VMPgc8
ThinkPad X1 Beats Gamer Laptops for Game Development
I have been using a Thinkpad X1 for almost a year, and it hasn't fallen apart yet, unlike the "gamer-class" laptops of the past few years that fall apart hardware-wise, and never even get to a working state software-wise. Though this...
Surprise Game Appears on Brand‑new Switch 2
Hey everybody, guess what just showed up on the shiny new Switch 2 video game system? https://t.co/B4LVWiDEcu