2026 Cycle: Video Consumption & Reach Report

2026 Cycle: Video Consumption & Reach Report

State of the Screens
State of the ScreensApr 9, 2026

Key Takeaways

  • Political video ad spend projected to exceed $11.2 billion in 2026.
  • Streaming platforms now outpace linear TV for voter reach in key states.
  • Report identifies persuadable audiences in swing districts across the nation.
  • Media buyers can target competitive races using granular video consumption data.

Pulse Analysis

The 2026 election cycle is poised to become the most video‑intensive in recent memory, with political advertisers expected to pour over $11.2 billion into television and streaming spots. This reflects a broader industry pivot: linear TV’s audience continues to erode as cord‑cutting accelerates, while on‑demand platforms capture younger, digitally native voters. The shift is not uniform; regional preferences still dictate where traditional broadcast retains relevance, especially in rural strongholds where broadband penetration lags.

For campaign strategists and media agencies, the new Cross Screen Media report offers a data‑rich roadmap to navigate this fragmented landscape. By pinpointing the exact states and districts where streaming delivers the highest reach among persuadable voters, the study enables precision budgeting that maximizes impact while trimming waste. Granular metrics on viewership patterns, platform preferences, and demographic overlap empower buyers to craft tailored video creatives that resonate with swing‑state electorates, ultimately sharpening the competitive edge in tightly contested races.

Looking ahead, the findings signal a lasting transformation in political media buying. As streaming ecosystems mature and ad‑tech tools improve, video will likely dominate the messaging mix, pushing campaigns to invest in sophisticated measurement and attribution models. Firms that integrate these insights early will not only secure better placement in high‑value markets but also set a benchmark for data‑driven political communication in the digital age.

2026 Cycle: Video Consumption & Reach Report

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