Amazon Prototyping Lord of the Rings Video Game Ideas, Says Exec

Amazon Prototyping Lord of the Rings Video Game Ideas, Says Exec

Polygon (Gaming)
Polygon (Gaming)Jun 4, 2026

Companies Mentioned

Why It Matters

Securing a successful Tolkien‑based title could provide Amazon with a flagship franchise to anchor its fragmented gaming portfolio, while continued uncertainty risks further dilution of its brand in a competitive AAA landscape.

Key Takeaways

  • Amazon's LOTR MMO stalled after 2025 layoffs
  • No concrete LOTR game; only prototype under review
  • GM seeks hit titles to give Amazon a gaming identity
  • Warhorse Studios developing competing Middle‑earth open‑world game
  • Amazon still experiments across Game Studios, Luna, Kids Plus

Pulse Analysis

Amazon’s gaming arm has spent the past decade hopping between cloud‑based Luna, mobile‑first Kids Plus, and a series of internal studios that have produced mixed results. The lack of a marquee title leaves the division without a clear brand identity, prompting GM Jeff Gattis to publicly admit that the company is still searching for a “gateway” game that can anchor its portfolio. While the firm’s deep pockets and Amazon Web Services infrastructure give it a technical edge, translating that advantage into a sustainable AAA franchise remains an unresolved challenge.

The Tolkien universe represents one of the most valuable licensed properties in entertainment, and Amazon secured a slice of the Middle‑earth rights through a 2023 deal with Embracer‑owned Middle‑earth Enterprises. Early reports suggest the planned LOTR MMO never left pre‑production before the October 2025 restructuring, and the only evidence now is a prototype Gattis reviewed weeks ago. Without a firm commitment, Amazon risks missing the window to capitalize on fan enthusiasm, especially as the market for high‑budget fantasy MMOs has proven volatile.

Meanwhile, competitors are moving forward. Czech studio Warhorse Studios, fresh off the critical success of Kingdom Come: Deliverance 2, announced its own open‑world Middle‑earth project, raising the bar for any Amazon entry. The broader industry sees a surge in live‑service and cross‑platform experiences, meaning Amazon must decide whether to double down on a single, high‑impact LOTR title or spread resources across its existing ecosystem. A decisive, well‑executed LOTR game could provide the identity Amazon’s gaming division desperately needs, but indecision may cement its status as a perpetual experimenter.

Amazon prototyping Lord of the Rings video game ideas, says exec

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