News•Feb 5, 2026
RAMpocalypse Comes for Steam Machine
The episode examines how soaring DRAM and NAND prices—driven by AI data‑center demand and global tariffs—are forcing Valve to delay and rethink pricing for its upcoming Steam Machine, now likely to cost $50‑$100 more than initially projected. It places this issue in a broader industry shift, noting that Nintendo and Sony are also feeling margin pressure, with Nintendo’s Switch 2 facing a 40% RAM cost rise and Sony exiting the TV market to focus on PlayStation. The host argues that these component shortages could reshape console strategies, pushing incumbents toward outsourcing hardware and making Valve’s entry as a “Trojan horse” for SteamOS riskier. Overall, the discussion highlights the structural supply‑chain squeeze on gaming hardware and its implications for future console pricing and design.
By SuperJoost (Joost van Dreunen)