News•Apr 30, 2026
GPU Profiling in Unreal Engine 5.7 for Far Far West
Tom Looman’s companion guide walks developers through GPU performance profiling for the early‑access title Far Far West using Unreal Engine 5.7. The tutorial runs on an RTX 3060, Ryzen 3950X and 32 GB RAM, and highlights essential CVARs such as stat gpu and r.showmaterialdrawevents. It details practical fixes for masked Nanite foliage, decal culling, distance‑field shadows, and single‑layer water to keep frame rates acceptable on low‑spec PCs. The guide also points readers to deeper lessons in Looman’s paid optimization course.