Unreal Deprecating Blueprints and Actors
Epic Games announced Unreal Engine 6 will merge UE5 and the Fortnite editor, introducing the Verse language and a new Scene Graph system. In early UE6 builds, Actors and Blueprints remain but are slated for eventual deprecation, with conversion tools promised. An Early Access version is targeted for late 2027, with full release 12‑18 months later. The move signals a shift from visual scripting toward code‑first development.
Unreal Engine 5.8 Released
Epic Games unveiled Unreal Engine 5.8 at the State of Unreal event, introducing a suite of performance‑focused and AI‑enabled tools. MegaLights brings hundreds of dynamic, shadow‑casting area lights to run at 60 FPS on PS5 and Xbox Series X|S, while Lumen Lite cuts...
Unity 6.5 Released
Unity announced the launch of version 6.5, marking a pivotal shift by officially deprecating the Built‑In Render Pipeline in favor of its Scriptable Render Pipeline architecture. The update bundles extensive 2D graphics, physics, and performance enhancements, alongside a suite of shader‑graph...
All-In-One Unity and Unreal Engine Humble Bundle
A new Humble Bundle titled All‑In‑One Unreal and Unity GameDev Bundle offers a curated collection of over 60 assets for both Unreal Engine and Unity. The bundle is split into three pricing tiers—$5, a median tier, and $30—each unlocking progressively...
June 2026 FREE Asset Round-Up
Epic Games is running its bi‑monthly free asset giveaway on the Fab marketplace from June 2 to June 16, offering three Unreal Engine assets that users can keep permanently. Additional free resources include Unity’s Publisher of the Week offering Polyquest Treasures with...
B3DFramework – 3D Game Development Framework
Open‑source C++ game engine B3DFramework, built on the resurrected bs::framework, launched on June 1 2026. It offers a high‑performance Entity Component System, Vulkan‑based physically‑based rendering, and a fiber‑based task scheduler for scalable multi‑threaded performance. The framework includes integrated UI, C# scripting, physics,...
The Godot Asset Store Is Live
The Godot Foundation launched the Godot Asset Store, a dedicated marketplace that replaces the older Asset Library. While the initial version does not yet support selling assets, it offers multiple‑version downloads, user reviews, custom tags, and creator analytics. Developers can...
Flax Engine 1.12 Released
Flax Engine announced version 1.12, adding WebGPU browser support, production‑ready Dynamic Diffuse Global Illumination (DDGI), and a suite of usability upgrades. The release introduces a revamped Visject visual scripting editor, spring‑bone physics for realistic secondary motion, and MSDF font rendering....
May 2026 FREE Asset Round-Up #2
Epic Games' bi‑monthly Fab marketplace giveaway runs May 19‑June 2, offering three free Unreal Engine assets and a Unity Ocean Toolkit. The assets—SCANS Ruined Crypt, Tempered Glass system, and Modular Container Houses—are permanently claimable once “purchased.” Additional free resources include Unity publisher...
Unity AI Beta Launched
Unity has opened its AI beta to all Unity 6+ users, delivering a suite of generative‑AI tools directly inside the engine. The new version replaces the earlier Unity Muse experiment and adds agentic in‑project assistance, a chat interface, an AI Gateway...
May 2026 GameDev Assets Giveaways
Epic Games is running its bi‑monthly Fab marketplace giveaway from May 5 to May 19, offering three Unreal Engine assets and one Unity asset for free, with permanent ownership after “purchase.” The giveaway includes a Steampunk Mechanical Creature, a Modular Low‑Poly Factory,...
Blender X Anthropic – The Fallout
The Blender Foundation accepted a corporate patron‑level donation from Anthropic AI, sparking community backlash over AI involvement. In response, Blender CEO Francesco Siddi announced the contribution will be treated as a one‑off donation rather than a Development Fund membership. The...
GameMaker – What to Expect in 2026?
GameMaker released its Spring 2026 update, introducing the GameMaker Runtime (GMRT) and a suite of new features. Developers can now write code in JavaScript, TypeScript, or C# alongside GML, expanding talent pools. The engine adds native glTF 3D model import, a...
S&Box Game Engine – Gary’s Mod 2 Successor Launched
Facepunch Studios launched S&Box on Steam for $20, positioning it as the spiritual successor to Garry’s Mod and a full C# game engine built on Valve’s Source 2 technology. The platform combines a consumer portal with backend tools like the Hammer...
Godot 4.7 Beta Released
Godot Engine announced the beta of version 4.7 on April 27, 2026, marking a feature freeze and shifting focus to hardening and bug fixes. The beta introduces several high‑impact features, including real‑time rectangular AreaLight3D, HDR output support for Windows, macOS,...