
The State of Xbox Hardware in 2026, and What the Future Might Hold
Microsoft’s FY2026 Q2 earnings reveal a 9% YoY drop in total gaming revenue, with Xbox hardware sales plunging 32% due to lower console volumes. The filing attributes the broader gaming slowdown to a strong 2024 first‑party content year that inflated prior growth. No specific hardware revenue figure was disclosed, underscoring the opacity around the console business. Analysts view the decline as a signal that Microsoft may pivot toward subscriptions and cloud gaming.

CCP Teams up with Sui on Eve Frontier Hackathon with $80K Prize Pool
CCP Games has partnered with the Sui blockchain to launch the Eve Frontier × Sui Hackathon 2026, offering an $80,000 prize pool. The online competition runs from March 11 to March 31 and challenges participants to build mods for Smart...

How Gaming Can Foster Personal and Professional Change | Boss Mode with Dr. Marie-Claire Isaaman
The Boss Mode interview with Dr. Marie‑Claire Isaaman explores how video games can drive personal growth and professional development. Isaaman argues that interactive play cultivates problem‑solving, resilience, and leadership skills transferable to the workplace. She highlights initiatives by Women in...

Why the Gaming Industry Is Insulated From a Potential AI Crash
The gaming sector has rapidly integrated AI tools for tasks ranging from NPC design to procedural content generation, yet experts say AI remains an efficiency enhancer rather than a production necessity. A potential AI market crash would likely strain fundraising...

Bonfire Studios Announces Open Demo for Debut Title Arkheron
Bonfire Studios revealed an open demo for its debut title Arkheron, a fast‑paced competitive PvP action game slated for a Steam PC launch on February 20. The game pits fifteen three‑player squads against each other as they ascend a surreal,...

IGDA Foundation Prepares for Second Download for Charity (DLC) Sale on Steam
The IGDA Foundation is launching its second annual Download for Charity (DLC) event on Steam from March 27 to April 6, 2026. Developers can pledge at least 5% of sales—20% is encouraged—to fund the foundation’s inclusive, sustainable game‑development programs. The...

Virtuix Expands Omni One VR Sales to Europe After IPO
Virtuix, the maker of full‑body VR treadmill systems, announced that its Omni One hardware will now be sold across Europe following its recent initial public offering. European customers in Germany, the United Kingdom, France and other EU nations can place...

Mattel Acquires Full Ownership of Mattel163 From NetEase
Mattel announced it will acquire NetEase’s 50% stake in the mobile‑gaming joint venture Mattel163, valuing the studio at $318 million. The deal, slated to close by the end of Q1 2026, will be funded largely with cash generated from the existing partnership....