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Trade press for the global games business: M&A, studios, platforms, and policy.

44% of Games Industry Professionals Have Considered Leaving the Industry as a Result of Redundancies
NewsApr 16, 2026

44% of Games Industry Professionals Have Considered Leaving the Industry as a Result of Redundancies

A Skillsearch survey of 1,000 game industry professionals reveals that 44% have considered leaving the sector after a wave of redundancies, with 22% personally laid off in the past year. In the UK, 76% say they will look for work...

By GamesIndustry.biz
Infinity Nikki and Love and Deepspace Dev: "AI Lacks the Soul to Replace Human Creators"
NewsApr 15, 2026

Infinity Nikki and Love and Deepspace Dev: "AI Lacks the Soul to Replace Human Creators"

Infold Games CTO Ji Zhang told IGN Japan at GDC that AI, while useful, lacks the soul to replace human creators in game development. He warned that the current surge in RAM prices could make next‑generation hardware prohibitively expensive, but...

By GamesIndustry.biz
Newzoo: More than Half of PC Revenue Comes From Games Outside the Top 20
NewsApr 15, 2026

Newzoo: More than Half of PC Revenue Comes From Games Outside the Top 20

Unreal Engine co‑development studio CodeDev has named Andy Norman as its new chief operating officer. Norman, who previously led the Keywords Create division and oversaw the $96 million acquisition of Keywords Studios in 2023, returns to work with CodeDev chair Rik...

By GamesIndustry.biz
How China Came to Dominate Mobile Games – and How Western Companies Can Compete | Opinion
NewsApr 14, 2026

How China Came to Dominate Mobile Games – and How Western Companies Can Compete | Opinion

Chinese mobile game publishers now dominate global revenue charts, with seven of the top 15 titles generating $668 million in February 2026 and $20.5 billion in overseas earnings in 2025. Their advantage stems from a decade‑long head start on free‑to‑play monetisation, massive live‑ops...

By GamesIndustry.biz
Bloober Team Expands Leadership, as Studio Steps up to Seven Horror Titles in Active Development
NewsApr 14, 2026

Bloober Team Expands Leadership, as Studio Steps up to Seven Horror Titles in Active Development

Bloober Team, known for the Silent Hill 2 remake and Layers of Fear series, has added three senior executives from Activision, CD Projekt and Klabater to its leadership team. The studio will continue running two core single‑player horror projects while co‑developing five...

By GamesIndustry.biz
Sara Veal's Framework for a More Sustainable and Supportive Games Industry
NewsApr 13, 2026

Sara Veal's Framework for a More Sustainable and Supportive Games Industry

Sara Veal, chair of GamesAid and founder of Huhbub, outlined a people‑first framework for a sustainable games industry during Games London’s Ensemble 2026 showcase. She stresses that genuine wellbeing initiatives must be built on direct developer feedback, with leadership modelling...

By GamesIndustry.biz
UKIE: UK Games Market Reaches £8.7bn in 2025
NewsApr 13, 2026

UKIE: UK Games Market Reaches £8.7bn in 2025

The Entertainment Software Association unveiled iicon, a three‑day conference in Las Vegas from April 27‑29, marking its first major event since the E3 shutdown. EA Sports CEO Andrew Wilson and Take Two’s Strauss Zelnick will open the agenda, followed by leaders from Ubisoft,...

By GamesIndustry.biz
Google Removes Doki Doki Literature Club From Play Store
NewsApr 10, 2026

Google Removes Doki Doki Literature Club From Play Store

Google removed the popular visual novel Doki Doki Literature Club (DDLC) from its Play Store on April 8, citing violations of its terms of service related to the game’s depiction of sensitive themes. The indie title, originally launched on PC in...

By GamesIndustry.biz
The First Berserker: Khazan Studio Neople Announces Restructure of Dev Teams
NewsApr 10, 2026

The First Berserker: Khazan Studio Neople Announces Restructure of Dev Teams

Neople, a Nexon subsidiary, announced a reorganization of its development teams as The First Berserker: Khazan moves into its final phase. The company emphasized that the shift is a strategic reallocation of talent, not a layoff, and will support live‑service...

By GamesIndustry.biz
Rockfish Games Lands €8m Grant as Germany Boosts Game Industry Support
NewsApr 9, 2026

Rockfish Games Lands €8m Grant as Germany Boosts Game Industry Support

German federal authorities have expanded their video‑game fund to €125 million ($135 m) and awarded Rockfish Games the program’s biggest grant—€8 million ($8.6 m) over five years. The money will cover roughly 45% of the $21.6 million budget for the next Everspace title, allowing the...

By GamesIndustry.biz
New Matchmaking Platform Sail.game Launches to Combat "Discovery Fatigue" Between Developers and Publishers
NewsApr 8, 2026

New Matchmaking Platform Sail.game Launches to Combat "Discovery Fatigue" Between Developers and Publishers

Industry veterans Vladimír Geršl and Guillaume Jamet have launched Sail.game, a curated matchmaking platform that connects game developers with publishers. In early access the service logged over 13,000 interactions and onboarded more than 200 verified publishers. Developers pay a €99...

By GamesIndustry.biz
Mobile-Focused Studio Coffee Stain Malmö Shuts Down
NewsApr 2, 2026

Mobile-Focused Studio Coffee Stain Malmö Shuts Down

Piranha Games, the Canadian studio behind MechWarrior 5: Clans, announced a layoff affecting 38 employees across writing, art, design, and engineering. The cuts follow the game's under‑performance in attracting new players, falling short of sales targets set by parent company Enad Global 7...

By GamesIndustry.biz
Tickets Go on Sale for Consumer Event IGN Live 2026, Returning to LA on 6 June
NewsApr 1, 2026

Tickets Go on Sale for Consumer Event IGN Live 2026, Returning to LA on 6 June

IGN Entertainment has opened ticket sales for IGN Live 2026, a two‑day consumer gaming event in Los Angeles on June 6‑7. The expo will feature exclusive game reveals, new trailers, celebrity interviews, and a showfloor with hundreds of playable titles, including...

By GamesIndustry.biz
Eidos-Montréal Announces 124 Job Cuts; Studio Head David Anfossi Departs After 19 Years at Developer
NewsMar 31, 2026

Eidos-Montréal Announces 124 Job Cuts; Studio Head David Anfossi Departs After 19 Years at Developer

Seattle‑based VR developer Polyarc Games announced on April 1 that 30 employees were laid off after the company failed to secure funding following the cancellation of a major project. The studio, founded in 2015 and backed by a $3.5 million seed round...

By GamesIndustry.biz
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