Tailoring for MetaHumans: CLO and Marvelous Designer to Unreal Engine Demo
Epic Games demonstrated a seamless workflow that combines CLO and Marvelous Designer with Unreal Engine to dress MetaHumans in custom clothing. The webinar walked participants through the full pipeline—from generating a MetaHuman avatar, crafting garments in CLO or Marvelous Designer, to importing the outfits into Unreal Engine with real‑time physics simulation. The integration showcases high‑fidelity, interactive clothing that can be adjusted on the fly, targeting game developers, virtual production studios, and XR creators. This demo underscores Epic’s strategy to make end‑to‑end digital‑human creation more accessible and efficient.
UE5 Is Becoming the Platform of Choice for Robotics Simulation
Unreal Engine 5 is rapidly becoming the preferred platform for robotics simulation, offering real‑time photorealism through Nanite, Lumen and hardware ray tracing. Its Chaos Physics system and integrations like AGX Dynamics provide high‑fidelity contact and actuator modeling, while tools such...
Built with UE5, DarkSwarm Aims to Deliver Visceral Combat and Memorable Multiplayer Moments
Bitfire Games, an indie studio founded in 2022, announced its upcoming co‑op extraction shooter DarkSwarm, built on Unreal Engine 5. The game features procedurally generated levels, four distinct player classes, and a drop‑in/drop‑out multiplayer experience set against a dystopian alien threat....

MetaHuman Creator Web Application Is Being Discontinued
Epic announced that the MetaHuman Creator web application will be fully retired on November 5, 2026, after a staged removal of version selections earlier in the year. The transition follows the integration of MetaHuman creation directly into Unreal Engine, first introduced in...
February’s Epic Learning Content: VFX, 2D Animation, and Digital Twins
Epic Games rolled out its February learning catalog on Unreal Engine, spotlighting three new content tracks: visual effects (VFX), 2D animation, and digital twins. The release adds twelve VFX tutorials, a multi‑part 2D animation series, and a digital‑twin module that...
Get over 280 Production-Ready Automotive Substrate Materials for UE 5.7—free on Fab
Epic Games announced that Unreal Engine 5.7 now includes more than 280 production‑ready automotive substrate materials. The library is hosted on the Fab marketplace and can be downloaded for free. These materials are built for physically accurate car visualizations, targeting...
Taking a Zero-Nonsense Approach to Game Development: Why Liquid Swords Chose UE5 for Samson
Liquid Swords, the Stockholm studio led by Christofer Sundberg—known for creating Just Cause—is developing Samson, a gritty open‑world action title that strips away unnecessary features. The team selected Unreal Engine 5 as the foundation, citing its cutting‑edge rendering and world‑building...