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Ethan Gach

Ethan Gach

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Senior Reporter (Kotaku); covers studios, releases, labor, and platform policy.

Recent Posts

Discord Officially Ends Partnership with Persona, Confirming Rumors
Social•Feb 21, 2026

Discord Officially Ends Partnership with Persona, Confirming Rumors

Seeing it make the rounds again that Discord parted ways with Persona, which we reported a week ago

By Ethan Gach
Spencer May Be Hiding Game Projects From Microsoft’s Earnings
Social•Feb 20, 2026

Spencer May Be Hiding Game Projects From Microsoft’s Earnings

One guess: we're about to find out how many game projects Spencer was shielding from Microsoft's quarterly math

By Ethan Gach
Xbox Embraces Cross-Device Gaming Future
Social•Feb 20, 2026

Xbox Embraces Cross-Device Gaming Future

“renewed commitment to Xbox starting with console.” "Gaming now lives across devices, not within the limits of any single piece of hardware" Did Copilot write this? https://t.co/9xhWEFi0TM https://t.co/HNsY9rUlOr

By Ethan Gach
Spencer's Retirement Timed with Massive Halo PS5 Reveal
Social•Feb 20, 2026

Spencer's Retirement Timed with Massive Halo PS5 Reveal

I don't think it's a coincidence that Spencer approached Nadella about retiring around the time Halo was announced for PS5. It's one of the biggest Xbox announcements ever and the one Spencer never promoted himself.

By Ethan Gach
Two New Far Cry Projects Confirmed: 7 and Live Service
Social•Feb 20, 2026

Two New Far Cry Projects Confirmed: 7 and Live Service

Yves Guillemot confirms there are two Far Cry projects in development. One is Far Cry 7, the other is/was a live service spin-off. The franchise has historically had off year stand alone spin-offs so the gap after Far Cry 6...

By Ethan Gach
Sony Shuts Down Talented Bluepoint Despite Stellar PlayStation Work
Social•Feb 20, 2026

Sony Shuts Down Talented Bluepoint Despite Stellar PlayStation Work

"Bluepoint is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community" Which is why Sony's closing the whole thing down. https://t.co/UV5eOuC38P

By Ethan Gach
Blackburn's Raw Dev Diary on Delay Feels Ancient
Social•Feb 19, 2026

Blackburn's Raw Dev Diary on Delay Feels Ancient

Joe Blackburn doing that raw and personal dev diary to talk fans through The Final Shape delay feels like a lifetime ago https://t.co/aSJAcanmKV

By Ethan Gach
Bluepoint Games to Close After Five Game‑Free Years
Social•Feb 19, 2026

Bluepoint Games to Close After Five Game‑Free Years

A source confirms reporting that Bluepoint Games will be shut down in March after five years without releasing a game. A live service project it was working on was canceled in early 2025. https://t.co/iDyik1yFVj

By Ethan Gach
Marathon Maps Feel Static Despite Promised Dynamic Events
Social•Feb 18, 2026

Marathon Maps Feel Static Despite Promised Dynamic Events

One of my big questions for Marathon is how dynamic and alive each map will feel. In-game events described like this doesn't spur the imagination much https://t.co/nUrm93blOg https://t.co/cqpSGkhwiV

By Ethan Gach
Todd Howard: Leaks Never Damage a Game’s Success
Social•Feb 18, 2026

Todd Howard: Leaks Never Damage a Game’s Success

Todd Howard says he doesn't think a leak has ever hurt the success of a game https://t.co/4NImrpYtkl

By Ethan Gach
Wildlight Secured Multiple Funding Rounds, Stayed Silent
Social•Feb 18, 2026

Wildlight Secured Multiple Funding Rounds, Stayed Silent

It is of course not at all surprising that Wildlight raised money through multiple rounds of investment. The unusual thing is that unlike many other studio startups in the last five years it never publicized the initial investment or subsequent funding...

By Ethan Gach
Highguard Site Down, PR Refuses to Comment on Roadmap
Social•Feb 17, 2026

Highguard Site Down, PR Refuses to Comment on Roadmap

The Highguard website has been down all day. I asked Wildlight why and when players might expect an update on the game's roadmap. PR declined to comment. https://t.co/y3MJDo1i6t

By Ethan Gach
Online Strangers Critique Game Dev's View on Difficulty
Social•Feb 15, 2026

Online Strangers Critique Game Dev's View on Difficulty

The number of internet randos lecturing a Housemarque artist on what's easy and hard in game development

By Ethan Gach

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