MCV/Develop - Latest News and Information
  • All Technology
  • AI
  • Autonomy
  • B2B Growth
  • Big Data
  • BioTech
  • ClimateTech
  • Consumer Tech
  • Crypto
  • Cybersecurity
  • DevOps
  • Digital Marketing
  • Ecommerce
  • EdTech
  • Enterprise
  • FinTech
  • GovTech
  • Hardware
  • HealthTech
  • HRTech
  • LegalTech
  • Nanotech
  • PropTech
  • Quantum
  • Robotics
  • SaaS
  • SpaceTech
AllNewsDealsSocialBlogsVideosPodcastsDigests

Technology Pulse

EMAIL DIGESTS

Daily

Every morning

Weekly

Sunday recap

NewsDealsSocialBlogsVideosPodcasts
MCV/Develop

MCV/Develop

Publication
0 followers

UK trade publication on the business of video games: studios, retail, and publishing.

Recent Posts

The Impact of the Fallout TV Series on PC Game Sales From 2024-2026
News•Feb 27, 2026

The Impact of the Fallout TV Series on PC Game Sales From 2024-2026

The Fallout TV series has driven a pronounced uplift in PC game sales across G2A.com from 2024‑2026. Season 1 generated a sharp acquisition spike, while sales in 2025 settled at a baseline well above pre‑show levels. The month before Season 2 premiered saw a 78 % surge, and complete editions now account for over 60 % of orders. Interest also rose for New Vegas Ultimate and legacy titles, indicating lasting franchise expansion.

By MCV/Develop
Games Meets Music Returns After Breakthrough Debut, Connecting Developers with Major Music Industry Power Players
News•Feb 25, 2026

Games Meets Music Returns After Breakthrough Debut, Connecting Developers with Major Music Industry Power Players

Games Meets Music returns for its second edition after a breakthrough inaugural event that generated tangible partnership and licensing deals. The 2026 conference expands its programme to target developers, publishers, and commercial leaders, featuring senior representatives from Ubisoft, Supercell, King,...

By MCV/Develop
Cause+Select Announced, Now Available in Beta
News•Feb 25, 2026

Cause+Select Announced, Now Available in Beta

Cause+Select, a free web platform that links game developers, publishers, and creators with charitable initiatives, has launched in beta. The service is open to verified game industry participants and offers a streamlined way to discover, join, and manage cause‑related campaigns....

By MCV/Develop
[Industry News] Games [4Diversity] Showcase Returns on March 10th
News•Feb 24, 2026

[Industry News] Games [4Diversity] Showcase Returns on March 10th

The Games [4Diversity] Showcase returns on March 10, 2026 during GDC week at San Francisco’s PawnShop. The event will present an international slate of indie titles that explore identity, culture, accessibility and inclusion, including Llamalandia, Embale, Jigten: Mandala of Shadows, Heartwood, RollerGirl, Snap Quest,...

By MCV/Develop
[Guest Post] Are Gaming Publishers Maximising Revenue From Programmatic Advertising?
News•Feb 24, 2026

[Guest Post] Are Gaming Publishers Maximising Revenue From Programmatic Advertising?

Gaming publishers have upgraded to modern programmatic stacks—rewarded video, mediation, and in‑app bidding—but many still see flat or declining revenue. The article argues that the bottleneck is not demand scarcity but a lack of systematic monetisation governance, leading to static...

By MCV/Develop
[Industry News] GameSkills Confirms First Expert Line-Up for 2026 European Studio Training Programme
News•Feb 23, 2026

[Industry News] GameSkills Confirms First Expert Line-Up for 2026 European Studio Training Programme

GameSkills, the Creative Europe MEDIA‑backed initiative, has announced the first lineup of experts for its 2026 European Studio Training Programme. The remote curriculum, running April‑November 2026, will feature specialists in AI, accessibility, sustainability, design, and market strategy, culminating in an in‑person summit...

By MCV/Develop
[Industry News] Second Stage Brings Innovation in Wishlist Forecasting, Attribution, and More to the Games Industry
News•Feb 20, 2026

[Industry News] Second Stage Brings Innovation in Wishlist Forecasting, Attribution, and More to the Games Industry

Second Stage has launched the TRACKS platform to give PC and console game marketers precise attribution of ad spend to wishlist adds and purchases. The solution consolidates over 65 data integrations, turning fragmented reporting into a single, real‑time dashboard. Backed...

By MCV/Develop
Playcorion Group to Divest Snakebyte Distribution GmbH in Strategic Brand Refocus
Deals•Feb 20, 2026

Playcorion Group to Divest Snakebyte Distribution GmbH in Strategic Brand Refocus

Playcorion Group, formerly snakebyte Group, announced it will sell its distribution subsidiary snakebyte Distribution GmbH, exiting the distribution business effective March 2026. The divestiture is part of a restructuring to focus on brand‑led growth across its gaming hardware and accessories...

MCV/Develop
[Industry News] 400,000 Euros Gamecity Hamburg Prototype Funding 2026
News•Feb 19, 2026

[Industry News] 400,000 Euros Gamecity Hamburg Prototype Funding 2026

Gamecity Hamburg is allocating €400,000 in non‑repayable prototype funding, with individual grants of up to €80,000 for digital‑game projects. The application window runs from February 23 to March 30, 2026, and targets developers, start‑ups, and SMEs that are based in or relocating...

By MCV/Develop
[Industry News] PQube Appoints Games Industry Veteran Dominic Wheatley as Chairman
News•Feb 18, 2026

[Industry News] PQube Appoints Games Industry Veteran Dominic Wheatley as Chairman

PQube, a leading UK games publisher, has appointed industry veteran Dominic Wheatley as Chairman. Wheatley co‑founded Eidos and launched iconic franchises such as Tomb Raider and Championship Manager. He previously steered the growth of Catalis, Kuju, Curve Games, Testronic and Blaze...

By MCV/Develop
[Industry News] Cat Lovers Rejoice – CatLands Demo Out Now
News•Feb 18, 2026

[Industry News] Cat Lovers Rejoice – CatLands Demo Out Now

Indie developer releases the CatLands demo, a cozy landscape puzzle game that blends block‑matching challenges with village‑building mechanics and collectible cats. The demo features infinite puzzle levels, a relaxed aesthetic, and the ability to grow a small village, while promising...

By MCV/Develop
[Industry News] G2 Esports and Theta Labs Launch AI Agent Sami
News•Feb 17, 2026

[Industry News] G2 Esports and Theta Labs Launch AI Agent Sami

G2 Esports partnered with Theta Labs to launch Sami, an AI‑powered mascot that answers fan questions across League of Legends, Counter‑Strike 2, VALORANT, Rainbow Six Siege and Call of Duty. The agent runs on Theta EdgeCloud’s hybrid edge‑cloud platform, leveraging...

By MCV/Develop
The Hidden Costs of Self-Publishing on Consoles
News•Feb 17, 2026

The Hidden Costs of Self-Publishing on Consoles

Indie developers are increasingly opting to self‑publish on consoles, bypassing traditional publishers. While the DIY route eliminates revenue sharing, it introduces substantial hidden expenses, including costly devkits, legal entity formation, and extensive technical work such as controller integration, save‑system adaptation,...

By MCV/Develop

Page 1 of 2

12Next →