![[Guest Post] Chris Rowe: Co-Dev Without the Culture Clash](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Chris-Rowe-portrait-Copy.png)
[Guest Post] Chris Rowe: Co-Dev Without the Culture Clash
Chris Rowe argues that AAA studios can avoid costly culture clashes by keeping a small, high‑performing core team and scaling through phased co‑development rather than bulk hiring. He recommends building a solid prototype over 6‑12 months, then adding external specialists on contract before making permanent hires. The piece differentiates co‑development—large, ownership‑level partnerships—from targeted outsourcing and stresses that trust, shared tools, and cultural fit are essential. Early adoption of external capacity protects leadership focus, reduces burn, and sustains creative momentum.
![[Industry News] Collective of Industry Creatives Form New Independent Outsourcing Studio](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/1OH1_Logo_PRESS_RELEASE_small.jpg)
[Industry News] Collective of Industry Creatives Form New Independent Outsourcing Studio
Veteran digital creator Russ Tyler launches 1oh1Designs, a fully remote independent studio offering co-development and art outsourcing for games, film, TV, and advertising. The studio draws on a decade of experience across digital marketing, web, AR/VR, UI systems, and game...
![[Industry News] XDS 2026 Insights Report Is Now Live](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b.png)
[Industry News] XDS 2026 Insights Report Is Now Live
The 2026 XDS Insights Report, based on responses from over 250 game industry professionals, reveals that external development partnerships have shifted from delivery risk to coordination, governance, and long‑term collaboration. Communication has become the primary friction point, rising 15 points...
[Event News] Google Play Confirmed as the New BAFTA Games Awards Headline Partner
Google Play has been named the headline partner for the 2026 BAFTA Games Awards, cementing a year‑long collaboration between the two organisations. The partnership will fund BAFTA’s masterclass series, networking events and the Young Games Designers competition, aiming to nurture...
![[Industry News] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/daveschool.jpg)
[Industry News] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games
The Dave School of Digital Arts at Northbridge University has been named an Unreal Engine Academic Partner by Epic Games, recognizing its robust real‑time 3D curriculum and experienced faculty. The partnership grants the school enterprise‑grade Unreal Engine licenses, Marketplace credits,...
![[Industry News] Award-Winning Games Industry Mentorship Scheme, Limit Break, Launches 2026 Program](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/limit.jpg)
[Industry News] Award-Winning Games Industry Mentorship Scheme, Limit Break, Launches 2026 Program
Limit Break, the UK’s premier mentorship scheme for diverse game‑development talent, has opened applications for its 2026 cohort. The free six‑month program pairs under‑represented professionals with seasoned mentors for monthly one‑on‑one sessions, events, and resources. Since its 2019 launch, the...
![[Event News] Develop:Brighton – Ustwo Announced as First Keynote](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/edve.png)
[Event News] Develop:Brighton – Ustwo Announced as First Keynote
Develop:Brighton has announced its opening keynote, featuring ustwo executives Maria Sayans, Daniel Gray and Peter Pashley. The trio will present "ustwo games: A Positively Playful Business," tracing the studio’s evolution from a 2012 East‑London design shop to a certified B‑Corp...

MCV/DEVELOP Awards – Player’s Choice Voting Now Open
The MCV/DEVELOP Awards are set for June 18, 2026 at London’s Royal Lancaster Hotel, and the new Player’s Choice Award is now open for public voting. The category invites gamers to select the best mobile, PC or console game released in 2025,...

(Event News) Games Growth Summit Welcomes New Speakers for June Lineup
The Games Growth Summit announced two new speakers for its June lineup: industry veteran Jason Avent and HR specialist Emma Smith. Avent brings over 20 years of experience with major publishers and founded Boss Alien, the studio behind CSR Racing....
![[Industry News] DIVA Agency Launches New Community and Creator Division Dedicated to Fan Engagement, Creator Partnerships and Community Building](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/div.png)
[Industry News] DIVA Agency Launches New Community and Creator Division Dedicated to Fan Engagement, Creator Partnerships and Community Building
Diva Agency is launching a dedicated Creator and Community division in March 2026, led by Charlotte Willis, who grew the firm’s influencer business by 300% in 2025. The new team will serve the agency’s global games and entertainment clients, acting as...
![[Industry News] G2A.COM Surpasses €12 Million in Esports Investment with Renewed Echo Esports Partnership](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Echo-FullLogoBlack_1200x1200.webp)
[Industry News] G2A.COM Surpasses €12 Million in Esports Investment with Renewed Echo Esports Partnership
Digital marketplace G2A.COM announced the renewal of its long‑term sponsorship with World of Warcraft professional guild Echo Esports, backing the team’s bid for the World First title in the new Midnight expansion. The partnership marks a decade of G2A’s esports...
![[Event News] Game Dev Heroes Expands Internationally with Launch of Game Dev Heroes Benelux 2026](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/gdh_bnl_2026_web_header-b.png)
[Event News] Game Dev Heroes Expands Internationally with Launch of Game Dev Heroes Benelux 2026
Game Dev Heroes, the UK‑origin awards celebrating behind‑the‑scenes talent, is launching its first Benelux edition. The ceremony will be held in Rotterdam on 2 June 2026 alongside INDIGO 2026, with nominations open until 24 April 2026. The event is co‑delivered with Control Magazine, giving the...
![[Event News] Expo Gamers 2026 Announces Powerhouse Lineup for Opatija Summit](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/32.png)
[Event News] Expo Gamers 2026 Announces Powerhouse Lineup for Opatija Summit
Expo Gamers 2026 will take place on May 29‑30 in the coastal city of Opatija, positioning itself as the “Gamescom of south‑east Europe.” The boutique B2B2C event expects more than 3,000 attendees, ranging from developers and publishers to investors and...
![[Industry News] UK Games Dev Sector Has Suffered Its Sharpest Recorded Decline – TIGA Data](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/TIGA-Making-Games-in-the-UK-2026_Cover.jpg)
[Industry News] UK Games Dev Sector Has Suffered Its Sharpest Recorded Decline – TIGA Data
TIGA reports the UK games development sector suffered its steepest decline, losing 1,537 development jobs—a 4.5% drop—in the year to September 2025, ending 14 consecutive years of growth. Including supply‑chain effects, total job losses reach 4,347, while the number of studios...
![[Event News] SAGA Barcelona Game Fest Is Born](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/HD4LVoXWcAAeM1M.jpg)
[Event News] SAGA Barcelona Game Fest Is Born
Organizers of BCN Game Fest, RetroBarcelona and SAGA Saló del Gaming have launched SAGA Barcelona Game Fest, a three‑day convention scheduled for October 9‑11, 2026 at Fira de Barcelona Montjuïc. The event will split its program, dedicating October 9 to industry professionals and...
![[Industry News] Testronic Strengthens Its US Center of Excellence with Key Senior Appointments](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Nicole-Closson.png)
[Industry News] Testronic Strengthens Its US Center of Excellence with Key Senior Appointments
Quality‑assurance specialist Testronic announced senior hires for its U.S. Center of Excellence, adding Kevin Frazier as Regional QA Director, Nicole Closson as Business Development Manager, and Paul Todkill as Senior Client Marketing Manager. The moves follow the recent appointment of Mike Wallen as...

MCV/DEVELOP Awards 2026 – Deadline Extended to March 30th
The MCV/DEVELOP Awards 2026 will be held on June 18, 2026 at London’s Royal Lancaster Hotel overlooking Hyde Park. Organisers have extended the entry deadline to March 30, 2026, giving nominees extra time to submit nominations. The ceremony features a broad slate of...
![[Industry News] Sustainable Games Alliance Drives Game Engine Energy Efficiency with New Power-Saving Plugins](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/123e.png)
[Industry News] Sustainable Games Alliance Drives Game Engine Energy Efficiency with New Power-Saving Plugins
The Sustainable Games Alliance released three power‑saving plugins for Unreal, Unity and Godot, extending its Sustainable Games Standard initiative. The plugins dynamically lower frame rate and resolution during idle periods, promising up to 15% longer battery life on handheld devices,...

Develop:Brighton – First Speakers Announced
Develop:Brighton, a leading UK game development conference, has released its first batch of confirmed speakers across business, discoverability, indie, audio, art, coding, design, mobile, and performance tracks. The lineup features industry veterans from EA, PlayStation Studios, Epic Games, and independent...
![[Industry News] PlanetPlay, Rainforest Alliance & Oceana Rally the Games Industry to ‘Battle for the Habitats’](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Battle-for-the-Habitats_Final.jpg)
[Industry News] PlanetPlay, Rainforest Alliance & Oceana Rally the Games Industry to ‘Battle for the Habitats’
PlanetPlay has launched ‘Battle for the Habitats’, a two‑month biodiversity campaign running from Earth Day (April 22) to World Environment Day (June 5). The initiative unites more than 100 PC, console and mobile games, streamers and platforms to raise $1 million for the...
![[Industry News] Beyond the Endgame: How Climate and Nature Enhance Game Narratives](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/P4P-Guidance-1.png)
[Industry News] Beyond the Endgame: How Climate and Nature Enhance Game Narratives
Playing for the Planet Alliance released “Beyond the Endgame,” a guide that equips game developers with research‑backed strategies to weave climate, nature, and environmental themes into gameplay narratives. Produced with Context Collab and NRDC’s Rewrite the Future, the resource compiles...
![[Industry News] Steel City Interactive Announces Three Senior Hires](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Recruitment-1024x683.jpg)
[Industry News] Steel City Interactive Announces Three Senior Hires
Steel City Interactive, the studio behind the Undisputed boxing franchise, announced three senior appointments: Glen O’Connell as Commercial Partnerships Director, James Shaw as Senior Production Director, and Shaun White as Brand and Communications Director. All three come from distinguished careers...

Green Man Gaming Announced as Headline Sponsor for MCV/DEVELOP Awards 2026
Green Man Gaming has been named the headline sponsor for the 2026 MCV/DEVELOP Awards, a flagship celebration of the UK games industry. The awards, now in their 20th year, honor excellence across development, recruitment, PR, retail and media. CEO Paul...
![[Event News] More Speakers Announced for the 6th Games Growth Summit – 4 June](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/GGS-NEW-2026-A-PLUG-1.png)
[Event News] More Speakers Announced for the 6th Games Growth Summit – 4 June
The 6th Games Growth Summit, scheduled for 4 June, has added two high‑profile speakers: Arden Aspinall, CEO of Cast Iron Games, and Adam Keely, Head of IT at Code Wizards Group/Studio Wizards. Aspinall will join a leadership panel titled “Leading Differently: How...
![[Industry News] PLAION Signs Global Physical Distribution with Secret Mode for Star Wars: Galactic Racer](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/swec.jpg)
[Industry News] PLAION Signs Global Physical Distribution with Secret Mode for Star Wars: Galactic Racer
PLAION announced a global physical distribution agreement with Secret Mode for the upcoming title Star Wars: Galactic Racer, developed by Fuse Games. The partnership assigns PLAION responsibility for logistics, retail sales, and distribution across all major international markets ahead of...
![[Industry News] Pim Holfve Appointed CEO of Combined Effect While Continuing Leadership of Raw Fury](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/raw.png)
[Industry News] Pim Holfve Appointed CEO of Combined Effect While Continuing Leadership of Raw Fury
Combined Effect announced that Pim Holfve, currently CEO of Raw Fury, will also serve as its chief executive while continuing to lead Raw Fury. In 2025 Holfve guided Raw Fury to launch Blue Prince, ROUTINE and The Seance of Blake...
![[Industry News] Game Jam for All](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Screenshot-2026-03-11-215449.jpg)
[Industry News] Game Jam for All
Game Jam for All, a week‑long accessibility‑focused competition organized by Tencent and the University of Staffordshire, ran from 23 Feb to 1 Mar, tasking students to design games for players with vision, hearing, motor and cognitive needs. The event featured industry mentors...
![[Industry News] Scopely at 15: Celebrating a Milestone Anniversary and the Power of Play](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Scopely_Game-Array.png)
[Industry News] Scopely at 15: Celebrating a Milestone Anniversary and the Power of Play
Scopely celebrated its 15‑year anniversary, marking a milestone of more than $15 billion in lifetime revenue and over 150 billion hours of gameplay. The mobile‑gaming firm has expanded from a small Los Angeles office to a global workforce of 3,000+ employees operating...
![[Industry News] Perforce Is Betting on Creators in the Age of AI Execution](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/26818133-1a88-4c0d-93e3-a13a3a3fa4a8-1749140855371.png)
[Industry News] Perforce Is Betting on Creators in the Age of AI Execution
Perforce announced a suite of creator‑focused initiatives at GDC 2026, including a live podcast with Sandfall Interactive co‑founder Tom Guillermin, an open 3‑D art competition, and a partnership with AWS for a Real‑Time Workflow Survey. The company also unveiled new...
![[Industry News] Ryan Lastimosa Joins Devoted Studios as Studio Art Director](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/ryan-1.jpeg)
[Industry News] Ryan Lastimosa Joins Devoted Studios as Studio Art Director
Ryan Lastimosa, a veteran art director behind Apex Legends, Titanfall and Call of Duty 4, has joined Devoted Studios as Studio Art Director. Devoted, a global co‑development and art production partner, now boasts a 250‑plus staff across more than 15 countries....
![[Industry News] Battlefield 6 Dev Director Anna Norrevik to Headline NG26 Spring](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/anna.png)
[Industry News] Battlefield 6 Dev Director Anna Norrevik to Headline NG26 Spring
EA’s Battlefield 6 development director Anna Norrevik will headline Nordic Game Spring 2026 in Malmö, delivering a main‑stage session on how four studios collaborated to create the franchise’s biggest launch. Titled “Battlefield 6 – How Four Studios Created a Turning Point for the Iconic...
![[Industry News] Facepunch Studios, Developers of Rust, Sponsor DreamHack Birmingham](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Facepunch-x-Dreamhack-2026.png)
[Industry News] Facepunch Studios, Developers of Rust, Sponsor DreamHack Birmingham
Facepunch Studios, the creator of Rust and Garry’s Mod, announced it will sponsor DreamHack Birmingham from March 27‑29. The company will host a modest booth where attendees can try its new game‑creation platform s&box and preview Rust Mobile. COO Alistair...
![[Industry News] Kasedo Games Appoints Timea Edvi as Publishing Director](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/kase-1.jpg)
[Industry News] Kasedo Games Appoints Timea Edvi as Publishing Director
Kasedo Games, the publishing arm of Kalypso Media, announced the appointment of Timea Edvi as its new Publishing Director. Edvi arrives from Square Enix, where she headed the Square Enix Collective and helped launch titles such as PowerWash Simulator. In...
![[Industry News] Nitrado and Hathora Collaborate on Customer Transition to GameFabric](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/sdf.jpg)
[Industry News] Nitrado and Hathora Collaborate on Customer Transition to GameFabric
Nitrado and Hathora announced a partnership to transition Hathora’s gaming customers to GameFabric, Nitrado’s modern multiplayer server platform. The move follows Hathora’s decision to cease gaming operations and refocus on AI inference compute orchestration. Nitrado will provide hands‑on migration support,...

93% OF AA & AAA STUDIOS SAY TODAY’S PRE-LAUNCH METRICS FAIL TO PREDICT SUCCESS
A FirstLook survey of over 250 senior AA and AAA studio leaders reveals that 93% cannot reliably forecast a game’s commercial success before launch, despite tracking extensive pre‑launch data such as wishlists and trailer views. The study shows a stark...

Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
The Games Growth Summit returns for its sixth edition on 4 June at RSM Global in London, unveiling its first speakers. Omdia senior analysts George Jijiashvili and Liam Deane will explore AI, content saturation, and market dynamics in a data‑driven session....

Into Games Chosen as Charity for MCV/DEVELOP Awards
MCV/DEVELOP has appointed Into Games as the official charity for its 2026 Awards, a ceremony that honors excellence across the UK games sector. The partnership was announced by CEO Declan Cassidy, who highlighted the need for greater social mobility amid...

The Impact of the Fallout TV Series on PC Game Sales From 2024-2026
The Fallout TV series has driven a pronounced uplift in PC game sales across G2A.com from 2024‑2026. Season 1 generated a sharp acquisition spike, while sales in 2025 settled at a baseline well above pre‑show levels. The month before Season 2 premiered...

Games Meets Music Returns After Breakthrough Debut, Connecting Developers with Major Music Industry Power Players
Games Meets Music returns for its second edition after a breakthrough inaugural event that generated tangible partnership and licensing deals. The 2026 conference expands its programme to target developers, publishers, and commercial leaders, featuring senior representatives from Ubisoft, Supercell, King,...
Cause+Select Announced, Now Available in Beta
Cause+Select, a free web platform that links game developers, publishers, and creators with charitable initiatives, has launched in beta. The service is open to verified game industry participants and offers a streamlined way to discover, join, and manage cause‑related campaigns....
![[Industry News] Games [4Diversity] Showcase Returns on March 10th](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/1-6.jpg)
[Industry News] Games [4Diversity] Showcase Returns on March 10th
The Games [4Diversity] Showcase returns on March 10, 2026 during GDC week at San Francisco’s PawnShop. The event will present an international slate of indie titles that explore identity, culture, accessibility and inclusion, including Llamalandia, Embale, Jigten: Mandala of Shadows, Heartwood, RollerGirl, Snap Quest,...
![[Guest Post] Are Gaming Publishers Maximising Revenue From Programmatic Advertising?](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/PHOTO-2026-01-13-15-01-58.jpg)
[Guest Post] Are Gaming Publishers Maximising Revenue From Programmatic Advertising?
Gaming publishers have upgraded to modern programmatic stacks—rewarded video, mediation, and in‑app bidding—but many still see flat or declining revenue. The article argues that the bottleneck is not demand scarcity but a lack of systematic monetisation governance, leading to static...
![[Industry News] GameSkills Confirms First Expert Line-Up for 2026 European Studio Training Programme](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/5be85a38-c451-05f0-76b0-5e93081baf59.png)
[Industry News] GameSkills Confirms First Expert Line-Up for 2026 European Studio Training Programme
GameSkills, the Creative Europe MEDIA‑backed initiative, has announced the first lineup of experts for its 2026 European Studio Training Programme. The remote curriculum, running April‑November 2026, will feature specialists in AI, accessibility, sustainability, design, and market strategy, culminating in an in‑person summit...
![[Industry News] Second Stage Brings Innovation in Wishlist Forecasting, Attribution, and More to the Games Industry](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/2s-blog-insights-650x325-1.png)
[Industry News] Second Stage Brings Innovation in Wishlist Forecasting, Attribution, and More to the Games Industry
Second Stage has launched the TRACKS platform to give PC and console game marketers precise attribution of ad spend to wishlist adds and purchases. The solution consolidates over 65 data integrations, turning fragmented reporting into a single, real‑time dashboard. Backed...
![[Industry News] 400,000 Euros Gamecity Hamburg Prototype Funding 2026](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/260219_gamecity_hamburg_prototype_funding26_en.png)
[Industry News] 400,000 Euros Gamecity Hamburg Prototype Funding 2026
Gamecity Hamburg is allocating €400,000 in non‑repayable prototype funding, with individual grants of up to €80,000 for digital‑game projects. The application window runs from February 23 to March 30, 2026, and targets developers, start‑ups, and SMEs that are based in or relocating...
![[Industry News] PQube Appoints Games Industry Veteran Dominic Wheatley as Chairman](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/Dominic-Wheatley-PQube-1.jpg)
[Industry News] PQube Appoints Games Industry Veteran Dominic Wheatley as Chairman
PQube, a leading UK games publisher, has appointed industry veteran Dominic Wheatley as Chairman. Wheatley co‑founded Eidos and launched iconic franchises such as Tomb Raider and Championship Manager. He previously steered the growth of Catalis, Kuju, Curve Games, Testronic and Blaze...
![[Industry News] Cat Lovers Rejoice – CatLands Demo Out Now](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/CatLands_CapsuleMain_1920_wName.png)
[Industry News] Cat Lovers Rejoice – CatLands Demo Out Now
Indie developer releases the CatLands demo, a cozy landscape puzzle game that blends block‑matching challenges with village‑building mechanics and collectible cats. The demo features infinite puzzle levels, a relaxed aesthetic, and the ability to grow a small village, while promising...
![[Industry News] G2 Esports and Theta Labs Launch AI Agent Sami](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/a.jpg)
[Industry News] G2 Esports and Theta Labs Launch AI Agent Sami
G2 Esports partnered with Theta Labs to launch Sami, an AI‑powered mascot that answers fan questions across League of Legends, Counter‑Strike 2, VALORANT, Rainbow Six Siege and Call of Duty. The agent runs on Theta EdgeCloud’s hybrid edge‑cloud platform, leveraging...

The Hidden Costs of Self-Publishing on Consoles
Indie developers are increasingly opting to self‑publish on consoles, bypassing traditional publishers. While the DIY route eliminates revenue sharing, it introduces substantial hidden expenses, including costly devkits, legal entity formation, and extensive technical work such as controller integration, save‑system adaptation,...
![[Industry News] Sands of Aura to Release on Nintendo Switch, Xbox and PlayStation 5 on February 26](/cdn-cgi/image/width=1200,quality=75,format=auto,fit=cover/https://mcvuk.com/wp-content/uploads/SOA-keyart_logo_16-9-1024x576.jpg)
[Industry News] Sands of Aura to Release on Nintendo Switch, Xbox and PlayStation 5 on February 26
Chashu Entertainment and indie.io announced that Sands of Aura will launch on Nintendo Switch, Xbox Series X|S, and PlayStation 5 on February 26, 2026. The action‑RPG is set in a post‑apocalyptic desert world where players defend humanity against undead hordes. The console version...