MCV/Develop

MCV/Develop

Publication
0 followers

UK trade publication on the business of video games: studios, retail, and publishing.

[Industry News] Collective of Industry Creatives Form New Independent Outsourcing Studio
NewsApr 8, 2026

[Industry News] Collective of Industry Creatives Form New Independent Outsourcing Studio

Veteran digital creator Russ Tyler launches 1oh1Designs, a fully remote independent studio offering co-development and art outsourcing for games, film, TV, and advertising. The studio draws on a decade of experience across digital marketing, web, AR/VR, UI systems, and game...

By MCV/Develop
[Industry News] XDS 2026 Insights Report Is Now Live
NewsApr 2, 2026

[Industry News] XDS 2026 Insights Report Is Now Live

The 2026 XDS Insights Report, based on responses from over 250 game industry professionals, reveals that external development partnerships have shifted from delivery risk to coordination, governance, and long‑term collaboration. Communication has become the primary friction point, rising 15 points...

By MCV/Develop
[Event News] Google Play Confirmed as the New BAFTA Games Awards Headline Partner
NewsMar 31, 2026

[Event News] Google Play Confirmed as the New BAFTA Games Awards Headline Partner

Google Play has been named the headline partner for the 2026 BAFTA Games Awards, cementing a year‑long collaboration between the two organisations. The partnership will fund BAFTA’s masterclass series, networking events and the Young Games Designers competition, aiming to nurture...

By MCV/Develop
[Industry News] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games
NewsMar 31, 2026

[Industry News] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games

The Dave School of Digital Arts at Northbridge University has been named an Unreal Engine Academic Partner by Epic Games, recognizing its robust real‑time 3D curriculum and experienced faculty. The partnership grants the school enterprise‑grade Unreal Engine licenses, Marketplace credits,...

By MCV/Develop
[Industry News] Award-Winning Games Industry Mentorship Scheme, Limit Break, Launches 2026 Program
NewsMar 31, 2026

[Industry News] Award-Winning Games Industry Mentorship Scheme, Limit Break, Launches 2026 Program

Limit Break, the UK’s premier mentorship scheme for diverse game‑development talent, has opened applications for its 2026 cohort. The free six‑month program pairs under‑represented professionals with seasoned mentors for monthly one‑on‑one sessions, events, and resources. Since its 2019 launch, the...

By MCV/Develop
[Event News] Develop:Brighton – Ustwo Announced as First Keynote
NewsMar 31, 2026

[Event News] Develop:Brighton – Ustwo Announced as First Keynote

Develop:Brighton has announced its opening keynote, featuring ustwo executives Maria Sayans, Daniel Gray and Peter Pashley. The trio will present "ustwo games: A Positively Playful Business," tracing the studio’s evolution from a 2012 East‑London design shop to a certified B‑Corp...

By MCV/Develop
MCV/DEVELOP Awards – Player’s Choice Voting Now Open
NewsMar 31, 2026

MCV/DEVELOP Awards – Player’s Choice Voting Now Open

The MCV/DEVELOP Awards are set for June 18, 2026 at London’s Royal Lancaster Hotel, and the new Player’s Choice Award is now open for public voting. The category invites gamers to select the best mobile, PC or console game released in 2025,...

By MCV/Develop
(Event News) Games Growth Summit Welcomes New Speakers for June Lineup
NewsMar 30, 2026

(Event News) Games Growth Summit Welcomes New Speakers for June Lineup

The Games Growth Summit announced two new speakers for its June lineup: industry veteran Jason Avent and HR specialist Emma Smith. Avent brings over 20 years of experience with major publishers and founded Boss Alien, the studio behind CSR Racing....

By MCV/Develop
[Industry News] DIVA Agency Launches New Community and Creator Division Dedicated to Fan Engagement, Creator Partnerships and Community Building
NewsMar 26, 2026

[Industry News] DIVA Agency Launches New Community and Creator Division Dedicated to Fan Engagement, Creator Partnerships and Community Building

Diva Agency is launching a dedicated Creator and Community division in March 2026, led by Charlotte Willis, who grew the firm’s influencer business by 300% in 2025. The new team will serve the agency’s global games and entertainment clients, acting as...

By MCV/Develop
[Industry News] G2A.COM Surpasses €12 Million in Esports Investment with Renewed Echo Esports Partnership
NewsMar 26, 2026

[Industry News] G2A.COM Surpasses €12 Million in Esports Investment with Renewed Echo Esports Partnership

Digital marketplace G2A.COM announced the renewal of its long‑term sponsorship with World of Warcraft professional guild Echo Esports, backing the team’s bid for the World First title in the new Midnight expansion. The partnership marks a decade of G2A’s esports...

By MCV/Develop
[Event News] Game Dev Heroes Expands Internationally with Launch of Game Dev Heroes Benelux 2026
NewsMar 25, 2026

[Event News] Game Dev Heroes Expands Internationally with Launch of Game Dev Heroes Benelux 2026

Game Dev Heroes, the UK‑origin awards celebrating behind‑the‑scenes talent, is launching its first Benelux edition. The ceremony will be held in Rotterdam on 2 June 2026 alongside INDIGO 2026, with nominations open until 24 April 2026. The event is co‑delivered with Control Magazine, giving the...

By MCV/Develop
[Event News] Expo Gamers 2026 Announces Powerhouse Lineup for Opatija Summit
NewsMar 24, 2026

[Event News] Expo Gamers 2026 Announces Powerhouse Lineup for Opatija Summit

Expo Gamers 2026 will take place on May 29‑30 in the coastal city of Opatija, positioning itself as the “Gamescom of south‑east Europe.” The boutique B2B2C event expects more than 3,000 attendees, ranging from developers and publishers to investors and...

By MCV/Develop
[Industry News] UK Games Dev Sector Has Suffered Its Sharpest Recorded Decline – TIGA Data
NewsMar 24, 2026

[Industry News] UK Games Dev Sector Has Suffered Its Sharpest Recorded Decline – TIGA Data

TIGA reports the UK games development sector suffered its steepest decline, losing 1,537 development jobs—a 4.5% drop—in the year to September 2025, ending 14 consecutive years of growth. Including supply‑chain effects, total job losses reach 4,347, while the number of studios...

By MCV/Develop
[Event News] SAGA Barcelona Game Fest Is Born
NewsMar 24, 2026

[Event News] SAGA Barcelona Game Fest Is Born

Organizers of BCN Game Fest, RetroBarcelona and SAGA Saló del Gaming have launched SAGA Barcelona Game Fest, a three‑day convention scheduled for October 9‑11, 2026 at Fira de Barcelona Montjuïc. The event will split its program, dedicating October 9 to industry professionals and...

By MCV/Develop
[Industry News] Testronic Strengthens Its US Center of Excellence with Key Senior Appointments
NewsMar 23, 2026

[Industry News] Testronic Strengthens Its US Center of Excellence with Key Senior Appointments

Quality‑assurance specialist Testronic announced senior hires for its U.S. Center of Excellence, adding Kevin Frazier as Regional QA Director, Nicole Closson as Business Development Manager, and Paul Todkill as Senior Client Marketing Manager. The moves follow the recent appointment of Mike Wallen as...

By MCV/Develop
MCV/DEVELOP Awards 2026 – Deadline Extended to March 30th
NewsMar 23, 2026

MCV/DEVELOP Awards 2026 – Deadline Extended to March 30th

The MCV/DEVELOP Awards 2026 will be held on June 18, 2026 at London’s Royal Lancaster Hotel overlooking Hyde Park. Organisers have extended the entry deadline to March 30, 2026, giving nominees extra time to submit nominations. The ceremony features a broad slate of...

By MCV/Develop
[Industry News] Sustainable Games Alliance Drives Game Engine Energy Efficiency with New Power-Saving Plugins
NewsMar 19, 2026

[Industry News] Sustainable Games Alliance Drives Game Engine Energy Efficiency with New Power-Saving Plugins

The Sustainable Games Alliance released three power‑saving plugins for Unreal, Unity and Godot, extending its Sustainable Games Standard initiative. The plugins dynamically lower frame rate and resolution during idle periods, promising up to 15% longer battery life on handheld devices,...

By MCV/Develop
Develop:Brighton – First Speakers Announced
NewsMar 19, 2026

Develop:Brighton – First Speakers Announced

Develop:Brighton, a leading UK game development conference, has released its first batch of confirmed speakers across business, discoverability, indie, audio, art, coding, design, mobile, and performance tracks. The lineup features industry veterans from EA, PlayStation Studios, Epic Games, and independent...

By MCV/Develop
[Industry News] PlanetPlay, Rainforest Alliance & Oceana Rally the Games Industry to ‘Battle for the Habitats’
NewsMar 19, 2026

[Industry News] PlanetPlay, Rainforest Alliance & Oceana Rally the Games Industry to ‘Battle for the Habitats’

PlanetPlay has launched ‘Battle for the Habitats’, a two‑month biodiversity campaign running from Earth Day (April 22) to World Environment Day (June 5). The initiative unites more than 100 PC, console and mobile games, streamers and platforms to raise $1 million for the...

By MCV/Develop
[Industry News] Beyond the Endgame: How Climate and Nature Enhance Game Narratives
NewsMar 18, 2026

[Industry News] Beyond the Endgame: How Climate and Nature Enhance Game Narratives

Playing for the Planet Alliance released “Beyond the Endgame,” a guide that equips game developers with research‑backed strategies to weave climate, nature, and environmental themes into gameplay narratives. Produced with Context Collab and NRDC’s Rewrite the Future, the resource compiles...

By MCV/Develop
[Industry News] Steel City Interactive Announces Three Senior Hires
NewsMar 18, 2026

[Industry News] Steel City Interactive Announces Three Senior Hires

Steel City Interactive, the studio behind the Undisputed boxing franchise, announced three senior appointments: Glen O’Connell as Commercial Partnerships Director, James Shaw as Senior Production Director, and Shaun White as Brand and Communications Director. All three come from distinguished careers...

By MCV/Develop
Green Man Gaming Announced as Headline Sponsor for MCV/DEVELOP Awards 2026
NewsMar 18, 2026

Green Man Gaming Announced as Headline Sponsor for MCV/DEVELOP Awards 2026

Green Man Gaming has been named the headline sponsor for the 2026 MCV/DEVELOP Awards, a flagship celebration of the UK games industry. The awards, now in their 20th year, honor excellence across development, recruitment, PR, retail and media. CEO Paul...

By MCV/Develop
[Event News] More Speakers Announced for the 6th Games Growth Summit – 4 June
NewsMar 17, 2026

[Event News] More Speakers Announced for the 6th Games Growth Summit – 4 June

The 6th Games Growth Summit, scheduled for 4 June, has added two high‑profile speakers: Arden Aspinall, CEO of Cast Iron Games, and Adam Keely, Head of IT at Code Wizards Group/Studio Wizards. Aspinall will join a leadership panel titled “Leading Differently: How...

By MCV/Develop
[Industry News] PLAION Signs Global Physical Distribution with Secret Mode for Star Wars: Galactic Racer
NewsMar 16, 2026

[Industry News] PLAION Signs Global Physical Distribution with Secret Mode for Star Wars: Galactic Racer

PLAION announced a global physical distribution agreement with Secret Mode for the upcoming title Star Wars: Galactic Racer, developed by Fuse Games. The partnership assigns PLAION responsibility for logistics, retail sales, and distribution across all major international markets ahead of...

By MCV/Develop
[Industry News] Pim Holfve Appointed CEO of Combined Effect While Continuing Leadership of Raw Fury
NewsMar 16, 2026

[Industry News] Pim Holfve Appointed CEO of Combined Effect While Continuing Leadership of Raw Fury

Combined Effect announced that Pim Holfve, currently CEO of Raw Fury, will also serve as its chief executive while continuing to lead Raw Fury. In 2025 Holfve guided Raw Fury to launch Blue Prince, ROUTINE and The Seance of Blake...

By MCV/Develop
[Industry News] Game Jam for All
NewsMar 12, 2026

[Industry News] Game Jam for All

Game Jam for All, a week‑long accessibility‑focused competition organized by Tencent and the University of Staffordshire, ran from 23 Feb to 1 Mar, tasking students to design games for players with vision, hearing, motor and cognitive needs. The event featured industry mentors...

By MCV/Develop
[Industry News] Scopely at 15: Celebrating a Milestone Anniversary and the Power of Play
NewsMar 11, 2026

[Industry News] Scopely at 15: Celebrating a Milestone Anniversary and the Power of Play

Scopely celebrated its 15‑year anniversary, marking a milestone of more than $15 billion in lifetime revenue and over 150 billion hours of gameplay. The mobile‑gaming firm has expanded from a small Los Angeles office to a global workforce of 3,000+ employees operating...

By MCV/Develop
[Industry News] Perforce Is Betting on Creators in the Age of AI Execution
NewsMar 11, 2026

[Industry News] Perforce Is Betting on Creators in the Age of AI Execution

Perforce announced a suite of creator‑focused initiatives at GDC 2026, including a live podcast with Sandfall Interactive co‑founder Tom Guillermin, an open 3‑D art competition, and a partnership with AWS for a Real‑Time Workflow Survey. The company also unveiled new...

By MCV/Develop
[Industry News] Ryan Lastimosa Joins Devoted Studios as Studio Art Director
NewsMar 10, 2026

[Industry News] Ryan Lastimosa Joins Devoted Studios as Studio Art Director

Ryan Lastimosa, a veteran art director behind Apex Legends, Titanfall and Call of Duty 4, has joined Devoted Studios as Studio Art Director. Devoted, a global co‑development and art production partner, now boasts a 250‑plus staff across more than 15 countries....

By MCV/Develop
[Industry News] Battlefield 6 Dev Director Anna Norrevik to Headline NG26 Spring
NewsMar 9, 2026

[Industry News] Battlefield 6 Dev Director Anna Norrevik to Headline NG26 Spring

EA’s Battlefield 6 development director Anna Norrevik will headline Nordic Game Spring 2026 in Malmö, delivering a main‑stage session on how four studios collaborated to create the franchise’s biggest launch. Titled “Battlefield 6 – How Four Studios Created a Turning Point for the Iconic...

By MCV/Develop
[Industry News] Facepunch Studios, Developers of Rust, Sponsor DreamHack Birmingham
NewsMar 6, 2026

[Industry News] Facepunch Studios, Developers of Rust, Sponsor DreamHack Birmingham

Facepunch Studios, the creator of Rust and Garry’s Mod, announced it will sponsor DreamHack Birmingham from March 27‑29. The company will host a modest booth where attendees can try its new game‑creation platform s&box and preview Rust Mobile. COO Alistair...

By MCV/Develop
[Industry News] Kasedo Games Appoints Timea Edvi as Publishing Director
NewsMar 5, 2026

[Industry News] Kasedo Games Appoints Timea Edvi as Publishing Director

Kasedo Games, the publishing arm of Kalypso Media, announced the appointment of Timea Edvi as its new Publishing Director. Edvi arrives from Square Enix, where she headed the Square Enix Collective and helped launch titles such as PowerWash Simulator. In...

By MCV/Develop
[Industry News] Nitrado and Hathora Collaborate on Customer Transition to GameFabric
NewsMar 5, 2026

[Industry News] Nitrado and Hathora Collaborate on Customer Transition to GameFabric

Nitrado and Hathora announced a partnership to transition Hathora’s gaming customers to GameFabric, Nitrado’s modern multiplayer server platform. The move follows Hathora’s decision to cease gaming operations and refocus on AI inference compute orchestration. Nitrado will provide hands‑on migration support,...

By MCV/Develop
93% OF AA & AAA STUDIOS SAY TODAY’S PRE-LAUNCH METRICS FAIL TO PREDICT SUCCESS
NewsMar 4, 2026

93% OF AA & AAA STUDIOS SAY TODAY’S PRE-LAUNCH METRICS FAIL TO PREDICT SUCCESS

A FirstLook survey of over 250 senior AA and AAA studio leaders reveals that 93% cannot reliably forecast a game’s commercial success before launch, despite tracking extensive pre‑launch data such as wishlists and trailer views. The study shows a stark...

By MCV/Develop
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
NewsMar 4, 2026

Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June

The Games Growth Summit returns for its sixth edition on 4 June at RSM Global in London, unveiling its first speakers. Omdia senior analysts George Jijiashvili and Liam Deane will explore AI, content saturation, and market dynamics in a data‑driven session....

By MCV/Develop
Into Games Chosen as Charity for MCV/DEVELOP Awards
NewsMar 4, 2026

Into Games Chosen as Charity for MCV/DEVELOP Awards

MCV/DEVELOP has appointed Into Games as the official charity for its 2026 Awards, a ceremony that honors excellence across the UK games sector. The partnership was announced by CEO Declan Cassidy, who highlighted the need for greater social mobility amid...

By MCV/Develop
The Impact of the Fallout TV Series on PC Game Sales From 2024-2026
NewsFeb 27, 2026

The Impact of the Fallout TV Series on PC Game Sales From 2024-2026

The Fallout TV series has driven a pronounced uplift in PC game sales across G2A.com from 2024‑2026. Season 1 generated a sharp acquisition spike, while sales in 2025 settled at a baseline well above pre‑show levels. The month before Season 2 premiered...

By MCV/Develop
Games Meets Music Returns After Breakthrough Debut, Connecting Developers with Major Music Industry Power Players
NewsFeb 25, 2026

Games Meets Music Returns After Breakthrough Debut, Connecting Developers with Major Music Industry Power Players

Games Meets Music returns for its second edition after a breakthrough inaugural event that generated tangible partnership and licensing deals. The 2026 conference expands its programme to target developers, publishers, and commercial leaders, featuring senior representatives from Ubisoft, Supercell, King,...

By MCV/Develop
Cause+Select Announced, Now Available in Beta
NewsFeb 25, 2026

Cause+Select Announced, Now Available in Beta

Cause+Select, a free web platform that links game developers, publishers, and creators with charitable initiatives, has launched in beta. The service is open to verified game industry participants and offers a streamlined way to discover, join, and manage cause‑related campaigns....

By MCV/Develop
[Industry News] Games [4Diversity] Showcase Returns on March 10th
NewsFeb 24, 2026

[Industry News] Games [4Diversity] Showcase Returns on March 10th

The Games [4Diversity] Showcase returns on March 10, 2026 during GDC week at San Francisco’s PawnShop. The event will present an international slate of indie titles that explore identity, culture, accessibility and inclusion, including Llamalandia, Embale, Jigten: Mandala of Shadows, Heartwood, RollerGirl, Snap Quest,...

By MCV/Develop
[Guest Post] Are Gaming Publishers Maximising Revenue From Programmatic Advertising?
NewsFeb 24, 2026

[Guest Post] Are Gaming Publishers Maximising Revenue From Programmatic Advertising?

Gaming publishers have upgraded to modern programmatic stacks—rewarded video, mediation, and in‑app bidding—but many still see flat or declining revenue. The article argues that the bottleneck is not demand scarcity but a lack of systematic monetisation governance, leading to static...

By MCV/Develop
[Industry News] GameSkills Confirms First Expert Line-Up for 2026 European Studio Training Programme
NewsFeb 23, 2026

[Industry News] GameSkills Confirms First Expert Line-Up for 2026 European Studio Training Programme

GameSkills, the Creative Europe MEDIA‑backed initiative, has announced the first lineup of experts for its 2026 European Studio Training Programme. The remote curriculum, running April‑November 2026, will feature specialists in AI, accessibility, sustainability, design, and market strategy, culminating in an in‑person summit...

By MCV/Develop
[Industry News] Second Stage Brings Innovation in Wishlist Forecasting, Attribution, and More to the Games Industry
NewsFeb 20, 2026

[Industry News] Second Stage Brings Innovation in Wishlist Forecasting, Attribution, and More to the Games Industry

Second Stage has launched the TRACKS platform to give PC and console game marketers precise attribution of ad spend to wishlist adds and purchases. The solution consolidates over 65 data integrations, turning fragmented reporting into a single, real‑time dashboard. Backed...

By MCV/Develop
[Industry News] 400,000 Euros Gamecity Hamburg Prototype Funding 2026
NewsFeb 19, 2026

[Industry News] 400,000 Euros Gamecity Hamburg Prototype Funding 2026

Gamecity Hamburg is allocating €400,000 in non‑repayable prototype funding, with individual grants of up to €80,000 for digital‑game projects. The application window runs from February 23 to March 30, 2026, and targets developers, start‑ups, and SMEs that are based in or relocating...

By MCV/Develop
[Industry News] PQube Appoints Games Industry Veteran Dominic Wheatley as Chairman
NewsFeb 18, 2026

[Industry News] PQube Appoints Games Industry Veteran Dominic Wheatley as Chairman

PQube, a leading UK games publisher, has appointed industry veteran Dominic Wheatley as Chairman. Wheatley co‑founded Eidos and launched iconic franchises such as Tomb Raider and Championship Manager. He previously steered the growth of Catalis, Kuju, Curve Games, Testronic and Blaze...

By MCV/Develop
[Industry News] Cat Lovers Rejoice – CatLands Demo Out Now
NewsFeb 18, 2026

[Industry News] Cat Lovers Rejoice – CatLands Demo Out Now

Indie developer releases the CatLands demo, a cozy landscape puzzle game that blends block‑matching challenges with village‑building mechanics and collectible cats. The demo features infinite puzzle levels, a relaxed aesthetic, and the ability to grow a small village, while promising...

By MCV/Develop
[Industry News] G2 Esports and Theta Labs Launch AI Agent Sami
NewsFeb 17, 2026

[Industry News] G2 Esports and Theta Labs Launch AI Agent Sami

G2 Esports partnered with Theta Labs to launch Sami, an AI‑powered mascot that answers fan questions across League of Legends, Counter‑Strike 2, VALORANT, Rainbow Six Siege and Call of Duty. The agent runs on Theta EdgeCloud’s hybrid edge‑cloud platform, leveraging...

By MCV/Develop
The Hidden Costs of Self-Publishing on Consoles
NewsFeb 17, 2026

The Hidden Costs of Self-Publishing on Consoles

Indie developers are increasingly opting to self‑publish on consoles, bypassing traditional publishers. While the DIY route eliminates revenue sharing, it introduces substantial hidden expenses, including costly devkits, legal entity formation, and extensive technical work such as controller integration, save‑system adaptation,...

By MCV/Develop
[Industry News] Sands of Aura to Release on Nintendo Switch, Xbox and PlayStation 5 on February 26
NewsFeb 16, 2026

[Industry News] Sands of Aura to Release on Nintendo Switch, Xbox and PlayStation 5 on February 26

Chashu Entertainment and indie.io announced that Sands of Aura will launch on Nintendo Switch, Xbox Series X|S, and PlayStation 5 on February 26, 2026. The action‑RPG is set in a post‑apocalyptic desert world where players defend humanity against undead hordes. The console version...

By MCV/Develop