
Marathon Maps Feel Static Despite Promised Dynamic Events
One of my big questions for Marathon is how dynamic and alive each map will feel. In-game events described like this doesn't spur the imagination much https://t.co/nUrm93blOg https://t.co/cqpSGkhwiV
Todd Howard: Leaks Never Damage a Game’s Success
Todd Howard says he doesn't think a leak has ever hurt the success of a game https://t.co/4NImrpYtkl
Wildlight Secured Multiple Funding Rounds, Stayed Silent
It is of course not at all surprising that Wildlight raised money through multiple rounds of investment. The unusual thing is that unlike many other studio startups in the last five years it never publicized the initial investment or subsequent funding...
Highguard Site Down, PR Refuses to Comment on Roadmap
The Highguard website has been down all day. I asked Wildlight why and when players might expect an update on the game's roadmap. PR declined to comment. https://t.co/y3MJDo1i6t
Online Strangers Critique Game Dev's View on Difficulty
The number of internet randos lecturing a Housemarque artist on what's easy and hard in game development
Ubisoft Downplays Strike, Says Fewer Devs Involved
Earlier this week, it was reported that 1,200 developers went on strike at Ubisoft in France and Italy. Days later, Ubisoft is pushing back saying that number was much lower as it focuses on "maintaining an open and constructive dialogue" with...
From Peanut Stunts to Mega Budgets: Gaming Marketing Evolves
The meta has changed a lot since Bungie launched Destiny. Activision's marketing machine spent tens of millions hyping that game up. For Marathon, the director is livestream with a guy who pretends to be a peanut to get people to pre-order...

Live Service Games Stuck in Inescapable Death Spiral
The live service game death spiral is a bleak one. It's difficult to avoid and all but impossible to escape. Here's what the heads of Specter Divide (remember that) said about the dead game stench back in 2024. https://t.co/keUaQlgBVX https://t.co/xepsE2x5QW
Investors Need Massive User Base, Causing Game Sector Exit
You would need like 100 Mewgenics to satisfy the returns these types of investors in games are looking for which is why they are abandoning the sector.

Wildlight Cuts Staff, Retains Core Team for Game
Update: Wildlight confirms big layoffs but says core group will remain. "Today we made an incredibly difficult decision to part ways with a number of our team members while keeping a core group of developers to continue innovating on and supporting...
Daily Active Users Metric Inflates by Cherry‑picking Peak Days
The daily active users is especially useless because it just takes the highest one-day peaks from across the year.