yeah i’m done talking about this game. i have a great angle for a review and ive been talking about CD because 1) it’s a fascinating project and 2) Im Korean. this is from my people. it interests me greatly and ill write more about that. until then you all drive each other crazy
i didn’t say that andy. now you got people thinking i’m defending crimson desert 😭 i’m just saying it’s not a great streaming experience to see people struggle with MMO quest design. https://t.co/80TmmPpo6z
just joined geforce now. game changing experience on the steam deck. re9 with path tracing and no noticeable latency. https://t.co/VMIWAF8Bna
The discourse over the 2X cutscene speed skip was so funny. Anyone who spent 100 hours ignoring the boring story of vanilla Final Fantasy 14 was wondering why there was no skip story completely option lol
comments like this annoy me but its my fault for not being clearer. obviously CD boasts a more robust move set. but the game FEELING is AC RPG and i love most of the AC RPGs. so this wasn’t even bashing...
fwiw i always love control schemes that don’t conform to homogenized standards. i love that CD uses buttons weirdly. my issue was always feel. that’s where the AAA homogeneous features are.
restarted crimson desert on ps5 pro and ended up playing all night. much better time knowing what to do and being a pro at navigating the confusing menus. i can just vibe with the world and it looks gorgeous on...

Ok pearl abyss, lock in and finish the real revolutionary game you’ve been working on DokeV https://t.co/umz9vpI5mj
i mean people are agreeing that it plays like it or worse. i dunno what to tell you guys

i am cheering for my Korean kin at Pearl Abyss. Crimson Desert will likely sell really well and I'm happy and proud to see Korean games shake up the scene at a regular pace now. https://t.co/jrYwvmmkpG
since i don’t like crimson desert’s combat feel, people are asking what combat feel i enjoy and ninja gaiden 4 last year is a great example. classic platinum games in general. “Here comes the feeling”
i am a journalist who’s covered crime and military and education and politics and the zero hand holding is the best part about crimson desert. it does feel like a classic CRPG realized in a dynamic and well animated massive...
good clip. this isn’t my kinda combat but it can work for others. again, you can tell how loose it feels. not a fan but if you love stacking moves regardless of feel, you’ll enjoy it
i do agree that playing crimson desert on deadline felt miserable. it’s why i stopped. sorry i didn’t make embargo but id rather just sit with a game than rush through it, especially since i have a lot of other...
this is exactly why i’m holding off any final judgment on crimson desert. actually reminds me a lot of starfield. which means i could love it anyway. but others won’t.