Why It Matters
The launch signals Zynga’s push into core‑gaming and expands Take‑Two’s revenue channels by bringing a console‑grade franchise to the fast‑growing mobile market.
Key Takeaways
- •Zynga releases Borderlands Mobile on US App Store.
- •Free‑to‑play looter shooter adapts console franchise to mobile.
- •Developed by NaturalMotion, former Star Wars: Hunters creator.
- •First Zynga title using Take‑Two’s Gearbox IP.
- •Game unavailable in United Kingdom at launch.
Pulse Analysis
The mobile gaming sector continues its rapid expansion, with revenue projected to surpass $120 billion this year. Established publishers are increasingly repurposing high‑profile console franchises for smartphones, betting on the free‑to‑play model to capture casual and hardcore audiences alike. Zynga, traditionally known for social titles such as FarmVille, has been pivoting toward core gaming experiences, a strategy underscored by its recent acquisition of small studios and partnerships with larger IP owners. The launch of Borderlands Mobile marks the latest step in that evolution, bringing a beloved loot‑shooter to a broader, on‑the‑go demographic.
Borderlands Mobile translates Gearbox’s signature cel‑shaded chaos into a touch‑optimized format. Players assemble vault hunters, complete campaign missions, and compete in modes like Tower of Terror and Circle of Slaughter, all while hunting for randomized loot. Development was handled by NaturalMotion, the London studio that previously delivered Star Wars: Hunters before its abrupt shutdown. Leveraging NaturalMotion’s expertise in mobile combat physics, Zynga has managed to preserve the series’ humor and gunplay while simplifying controls for smaller screens. The title is currently limited to the US App Store, with no UK availability.
The release offers Take‑Two a new revenue stream for its recently acquired Gearbox portfolio, diversifying earnings beyond console sales and subscriptions. For Zynga, the partnership provides a foothold in the lucrative core‑gamer segment, potentially boosting its average revenue per user beyond the modest figures typical of casual games. However, the absence of a global rollout may constrain early adoption, especially in markets where Borderlands already enjoys a strong fan base. If the game demonstrates strong retention, we can expect Zynga to accelerate the migration of other premium franchises onto mobile platforms.
Zynga launches Borderlands Mobile on the App Store

Comments
Want to join the conversation?
Loading comments...