Peter Moore’s Video Game Stories: “Maybe the Console Wars Were My Fault”

The Game Business
The Game BusinessMar 10, 2026

Why It Matters

Moore’s account sheds light on how strategic timing, marketing narratives and corporate finances—more than technology alone—shape winners and losers in the multibillion-dollar console market, offering lessons for current hardware entrants. His perspective also underscores how reputational risk and consumer narratives can quickly reshape a platform’s commercial fate.

Summary

Veteran executive Peter Moore recounts in his new autobiography Game Changer how a winding career from Reebok to Sega, Microsoft’s Xbox and EA put him at the center of the console wars. He defends the Sega Dreamcast as a technically advanced but under-resourced pioneer—especially for online play—undermined by Sony’s aggressive marketing and prior Sega missteps. Moore mixes industry insight with personal anecdotes, from being grilled by Japanese executives to a memorable Liverpool moment, and even quips that controversial game decisions drew outsized public ire. He frames the Dreamcast’s failure as a mix of timing, cash constraints and competitive FUD rather than pure product shortcomings.

Original Description

Last year, video game veteran Peter Moore visited London to promote his memoir: Game Changer. During his visit, we had the privilege of interviewing him live on stage to hear stories from his time at Sega, Xbox, EA and Liverpool Football Club. He discussed the Dreamcast era, the highs and lows of Xbox 360, EA becoming the worst company in America and the heartbreak of leaving his dream job. Check it out.
00:00 Introduction
01:25 Reebok
03:40 Dreamcast era
18:24 Xbox 360
30:52 Electronic Arts
36:57 Liverpool FC

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