
Italian broadcaster La7 filed a copyright claim on Nvidia’s DLSS 5 reveal trailer, causing the official YouTube video to be blocked in Italy for over 24 hours. The claim stemmed from La7’s own talk‑show segment that reused the trailer footage. The takedown also triggered demonetization and region‑blocking for other creators who posted the same content. After public backlash, YouTube retracted the strike and the video became viewable again.

Madfinger Games' extraction shooter Gray Zone Warfare saw a dramatic resurgence after the March‑released Spearhead update, with daily active players climbing to 126,600 and monthly peaks up 1,076%. The update introduced over 100 new tasks, 25 fresh locations, eight weapons,...

Japanese indie studio Skeleton Crew Studio, the creator of Shibuya Scramble Stories, raised 55 million yen on the Ubgoe platform. The platform transferred only 27.75 million yen, saying the rest was mistakenly wired to another client. After Ubgoe missed the September 1 deadline and provided...

In 2007, composers Alexander Brandon and Rik Schaffer (Womb Music) teamed up to create the soundtrack for Neverwinter Nights 2: Mask of the Betrayer, an expansion often overlooked in the D&D‑based CRPG market. Their collaboration merged Brandon’s techno‑oriented style from Deus Ex...

Tarn Adams, co‑creator of Dwarf Fortress, revealed he has logged roughly 1,454.5 hours in Factorio, making it his most‑played title. He is currently immersed in the terraforming game The Planet Crafter while continuing to support Dwarf Fortress updates and new...

Magic: The Gathering is steering clear of a Harry Potter crossover, opting instead to expand its own wizard‑school setting with the Secrets of Strixhaven set. The sequel revisits the Strixhaven university several years after the original, introducing new storylines and...

FromSoftware dataminer Lance McDonald uncovered a deleted base‑game cutscene featuring DLC antagonist Miquella the Kind. The footage shows Miquella planting and blood‑watering a Haligtree sapling inside a reworked version of Malenia’s boss arena, accompanied by cryptic dialogue. The scene appears...

Final Fantasy 14’s new variant dungeon, The Merchant’s Tale, has been hailed for its striking visuals and inventive boss encounters, while the added advanced difficulty delivers a satisfying mid‑core challenge. However, the reward structure falls short, re‑using legacy items and offering...

Tesana, an AI startup, lets users generate video games by typing natural‑language prompts that its proprietary engine translates into structured code, leveraging third‑party models such as Claude. Within weeks of its public debut at GDC, the service attracted roughly 10,000...

Mega Crit’s latest beta for Slay the Spire 2 introduces end‑of‑run badges that highlight unique player actions such as boss‑free HP loss or speed runs. The update also brings a suite of balance revisions—including reworked cards for Silent and Necrobinder, enemy...

Liquid Swords' open‑world crime brawler Samson is positioned as a smaller‑scale alternative to Rockstar's upcoming GTA 6. Co‑founder Christofer Sundberg acknowledges similarities but stresses the game will serve as a complementary experience for players seeking a shorter, more focused diversion. After...

Facepunch Studios’ Spring Clean update for Rust introduces water wheels, a new hydro‑power generator that can be placed in rivers or oceans and even pedaled by players. The wheels can also be used to force handcuffed opponents into a giant...

Brian Raffel, co‑founder and longtime studio head of Raven Software, announced his retirement after 36 years. He guided Raven from its 1990 inception through its 1997 acquisition by Activision and oversaw its evolution from early RPG shooters like Heretic to...

Take‑Two Interactive has dismissed its head of artificial intelligence, Luke Dicken, and an unspecified portion of the AI team, just two months after CEO Strauss Zelnick said the company is actively embracing generative AI. Dicken, who joined in January 2023 after a...

Valve’s Steam platform outlasted early rivals like Impulse, GamersGate and console‑centric services by turning a simple matchmaking client into a full‑featured digital storefront. Larry Kuperman, former Impulse lead, credits Steam’s community tools—friends lists, messaging, play‑time stats—and its unrestricted redownload policy...