
From Digital Twins to Industrial AI: Building the Machine Information System
Industrial digital twins are moving beyond static 3‑D visualizations toward fully integrated Machine Information Systems (MIS) that combine live sensor data, MES context, structured documentation, and spatial awareness. This shift is driven by the need for faster fault diagnosis, better operator support, and the growing demand for AI‑grounded operational data. The two‑part e‑book series explains a four‑layer architecture, the role of standards like Asset Administration Shell, and how protocols such as the Model Context Protocol (MCP) enable LLMs and AI agents to interact with real‑time machine information. The authors argue that the digital twin is becoming the connective tissue linking machines, people, documentation, and AI.

How Playrix Is Growing Township with Unity Ads’ D28 IAP ROAS Optimizer
Playrix, the developer behind casual hits like Township, has deepened its partnership with Unity Ads by adopting the D28 IAP ROAS optimizer and Unity Vector technology. The new tools enabled the company to dramatically increase its Android ad spend and...

A Day in the Life of a Training Designer Building Interactive 3D — without Waiting on Specialized Simulation Teams
A manufacturing training designer uses Unity Studio’s browser‑based platform to turn CAD models into interactive 3D simulations in minutes, bypassing traditional simulation teams. Visual scripting lets the designer embed safety checks, fault responses, and procedural guidance without writing code. Stakeholders...

Unity Vector Expands to D28 ROAS Ad Revenue and Hybrid Monetization Models
Unity announced that its Vector platform now supports two new D28 ROAS campaign types—Ad Revenue ROAS and Hybrid ROAS—completing a full suite that covers in‑app purchases, ad revenue, and mixed monetization. The D28 models predict a user’s 28‑day revenue potential...

Turning Purchase Data Into Outcomes in Mobile Gaming: Unity and Attain’s Partnership
Unity announced a partnership with data‑provider Attain to embed verified, real‑time purchase information into its mobile gaming inventory. Attain’s permissioned data set covers more than 14 million consumers, allowing programmatic buyers to create purchase‑based audience segments. The combined offering lets advertisers...

Architecting Albion Online: How Sandbox Interactive Built a PvP MMO to Scale Across Platforms
Albion Online, launched in 2017, runs on a single Unity project that spans PC, Mac, Linux, iOS, Android and Xbox Series X|S. Sandbox Interactive separates core simulation from Unity rendering, ensuring identical gameplay logic across devices while scaling visual fidelity. An...

What Is Unity Pipeline Automation?
Unity Pipeline Automation (UPA) is a Unity Cloud service that automates and orchestrates compute‑intensive pipelines for real‑time 3D production and live operations. It lets technical teams design custom, parameterized workflows that connect Unity services with third‑party tools, moving heavy processing...

Advertise Across EEA with Confidence: Unity Becomes One of the First In-Game Ad Networks to Join IAB Europe's Transparency &...
Unity has become an approved participant in IAB Europe’s Transparency & Consent Framework, making it one of the first in‑game ad networks to join the standard. The move enables advertisers to reach European mobile gamers through Unity’s TCF‑verified pipelines, ensuring...

The Hidden Costs of Traditional 3D Tools and the Smarter Way to Build Interactive Experiences
Traditional real‑time 3D tools impose hidden financial, operational, and organizational costs that stall adoption across design, marketing, and training teams. The primary pain points are developer dependency, lengthy iteration cycles, and the need for multiple licensed software stacks. Unity Studio,...

Rendering at 500 Km/H in Gear.Club Unlimited 3
Eden Games released Gear.Club Unlimited 3 on February 19, 2026, a 60 fps arcade racer that streams massive environments at speeds up to 500 km/h. The game debuts the studio’s fully matured custom Scriptable Render Pipeline, launching first on the Nintendo Switch 2...

The Redesigned Offerwall Monetization Dashboard: What’s New and Next
Tapjoy, now part of Unity, has rebuilt its offerwall publisher dashboard to deliver a unified, data‑rich interface. The redesign adds advanced filtering, dynamic visual reports, and new app‑level metrics such as DAU, DUV, and DUC. A refreshed placement page gives...