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GamingNewsCompatibility Issues Now Resolved for DOOM (2016) On Switch 2
Compatibility Issues Now Resolved for DOOM (2016) On Switch 2
Gaming

Compatibility Issues Now Resolved for DOOM (2016) On Switch 2

•February 20, 2026
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GoNintendo
GoNintendo•Feb 20, 2026

Companies Mentioned

Nintendo

Nintendo

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Why It Matters

The fix ensures Switch 2 users can enjoy DOOM without interruptions, preserving Bethesda’s revenue and Nintendo’s ecosystem credibility.

Key Takeaways

  • •Patch resolves autosave crash on Switch 2 backward mode.
  • •Compatibility notice on eShop will be refreshed soon.
  • •No further performance issues reported after update.
  • •Enhances Switch 2 launch game library credibility.
  • •Bethesda maintains support for legacy titles.

Pulse Analysis

When DOOM (2016) launched on the original Nintendo Switch, it quickly became a benchmark for high‑performance ports on a handheld console. However, the game's autosave system conflicted with the hardware emulation layer of the upcoming Switch 2, leading to rare crashes in specific map sections. Players reported lost progress and forced restarts, prompting Bethesda to investigate the root cause and coordinate with Nintendo’s development team.

The newly deployed patch directly addresses the autosave crash by adjusting save‑state handling for the backward‑compatibility environment. This resolution not only stabilizes gameplay for existing Switch 2 owners but also signals Nintendo’s commitment to a seamless transition for legacy titles. By updating the eShop compatibility notice, both companies aim to reassure consumers that the Switch 2 launch library is reliable, which is crucial for early‑adopter confidence and sustained sales momentum.

Beyond the immediate fix, Bethesda’s continued support for older releases highlights a broader industry trend: extending the lifespan of successful games through post‑launch updates. As more developers target multi‑gen releases, robust compatibility patches become a competitive differentiator. The DOOM (2016) update sets a precedent for how publishers can protect their brand reputation while delivering value to players across console generations, encouraging other studios to prioritize similar maintenance strategies for their legacy ports.

Compatibility Issues Now Resolved for DOOM (2016) On Switch 2

Be free, doom guy

Image 1: Doomguy fires his shotgun towards a group of grotesque monsters in front of a hellish landscape, with the word DOOM in white in the left

Earlier this year, the DOOM (2016) Switch version was made partially compatible with Switch 2, with some compatibility issues as a result of autosaving in certain locations. Bethesda has now announced that these issues have been finally resolved. As stated:

“DOOM (2016) has been updated on Nintendo Switch to resolve a rare autosave crash encountered when playing on Nintendo Switch 2 in backwards compatibility mode. The Nintendo Switch 2 eShop compatibility notice will be updated soon.”


About videocookies

Image 2: videocookies

Gamer by day, gamer by night as well, (I guess), and occasionally GoNintendo writer by like the evening (Eastern Time, maybe it's by night for you, who knows!)

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