Gaming News and Headlines

Interview: As Arc Raiders Surges, Nexon CEO Eyes the West (and Is Dreaming of Gaming's "Third Wave")
NewsJan 21, 2026

Interview: As Arc Raiders Surges, Nexon CEO Eyes the West (and Is Dreaming of Gaming's "Third Wave")

In this interview, Nexon CEO Junghun Lee discusses the unexpected runaway success of Arc Raiders, which has sold over 12.4 million copies and outperformed the company’s own forecasts. He explains how the game’s social dynamics—teamwork, betrayal, and interpersonal drama—have driven its...

By Game File (Stephen Totilo)
Why Adding Modern Controls to 1996's Tomb Raider Simply Doesn't Work
NewsJan 21, 2026

Why Adding Modern Controls to 1996's Tomb Raider Simply Doesn't Work

The 2024 Tomb Racer I‑III Remastered collection updates the 1996 classic’s visuals and adds a modern control option. However, the original’s tank‑style controls and strict grid‑based level design clash with the new scheme, making platforming and puzzle precision feel guesswork. While...

By Ars Technica – Gaming
The First New Marathon Game in Decades Will Launch on March 5
NewsJan 19, 2026

The First New Marathon Game in Decades Will Launch on March 5

Bungie announced that the long‑awaited Marathon revival will launch on March 5 for PS5, Windows and Xbox Series X|S, narrowing the previously vague release window. The game will be sold as a $40 Standard Edition or a $60 Deluxe Edition that adds...

By Ars Technica – Gaming
Reports of Ad-Supported Xbox Game Streams Show Microsoft's Lack of Imagination
NewsJan 19, 2026

Reports of Ad-Supported Xbox Game Streams Show Microsoft's Lack of Imagination

Microsoft is reportedly testing an ad‑supported tier for Xbox Cloud Gaming, allowing non‑subscribers to stream games they already own for limited sessions. The pilot would grant roughly one hour of gameplay per session, funded by short video ads. This approach...

By Ars Technica – Gaming
Video Game Layoffs Also Look Like This
NewsJan 16, 2026

Video Game Layoffs Also Look Like This

The episode examines the granular details of recent mass layoffs in the video game industry, focusing on a July 2, 2025 Microsoft cut that eliminated 4% of its global workforce, including 81 gaming roles in a single building. By analyzing...

By Game File (Stephen Totilo)